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Zombie Plague Mod 5.0


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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 06-24-2008 , 15:41   Re: Zombie Plague Mod 3.5
#271

Quote:
Originally Posted by The_Thing View Post
Hey , MeRcyLeZZ I have some suggestions.
(...)
I have also one suggestion - instead using the keyword "menu" in chat to invoke the Zombie Plague menu, I would suggest to use "zp_menu" or "zpmenu" to prevent intereferention with some other plugins ("menu" is a very popular word, so it would be better if any mod is using its-own keyword).
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ecua
Member
Join Date: May 2008
Old 06-24-2008 , 20:20   Re: Zombie Plague Mod 3.5
#272

Una pregunta .. Saven como hacer para q los bots se dejen de atakar entre si???

Si hay algun comando o algo q no pude leer ..

PD: y para que sirve este comando "zp_knockback_ducking"

Saludos
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Ford
Junior Member
Join Date: Jun 2008
Old 06-25-2008 , 11:11   Re: Zombie Plague Mod 3.5
#273

Hey! Ive got a quaestion coz I installed plugin and I love it But the problem is that the strenght of a flashlight is a bit too small in my opinion and I just wanted to ask if it can be incrased somehow?
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violentcrimes
Senior Member
Join Date: Nov 2006
Old 06-25-2008 , 11:31   Re: Zombie Plague Mod 3.5
#274

issue with bots the bots wont shoot each other if they start off on the same team
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Stixsmaster
Veteran Member
Join Date: May 2007
Location: I am all around you...I
Old 06-25-2008 , 11:38   Re: Zombie Plague Mod 3.5
#275

The bots work 100% I have a 32 man server and they work perfectly fine...and well also there is a custom flashlight config you can use to modify the flashlight...

---Stixsmaster
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Stixsmaster
Veteran Member
Join Date: May 2007
Location: I am all around you...I
Old 06-25-2008 , 11:50   Re: Zombie Plague Mod 3.5
#276

Can you get the flashlight of this plugin to be this: http://forums.alliedmods.net/showthread.php?t=72143

---Stixsmaster
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Ford
Junior Member
Join Date: Jun 2008
Old 06-25-2008 , 12:45   Re: Zombie Plague Mod 3.5
#277

Thanks. Another problem, is there a cvar to turn plugin on/off (very helpful)

BTW how to turn it off ?? Adding ; beforce plugin name in plugins.ini doesnt work ?

Last edited by Ford; 06-25-2008 at 13:31.
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Crowin
Junior Member
Join Date: Mar 2008
Old 06-25-2008 , 15:57   Re: Zombie Plague Mod 3.5
#278

open plugins.ini

find plugin zombieplague.amx

put before him ;

like that

;zombieplague.amx

change map or restart server

done
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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 06-25-2008 , 15:57   Re: Zombie Plague Mod 3.5
#279

Quote:
Originally Posted by violentcrimes View Post
issue with bots the bots wont shoot each other if they start off on the same team
Quote:
Originally Posted by KWo View Post
No they are too stupid to know they are playing zombie mod instead for example CSDM or normal game.


Ford

lol ? Because there must be like this . plugins-zplague35.ini and that plugin name must be in there . zombie_plague35.amxx.
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Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.

Last edited by Fry!; 06-25-2008 at 16:12.
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violentcrimes
Senior Member
Join Date: Nov 2006
Old 06-25-2008 , 16:27   Re: Zombie Plague Mod 3.5
#280

Quote:
Originally Posted by Stixsmaster View Post
The bots work 100% I have a 32 man server and they work perfectly fine...and well also there is a custom flashlight config you can use to modify the flashlight...

---Stixsmaster
they wont shoot at anyone that was on the same team as them when the round starts so like if the zombie was org. a ct the bots wont shoot at him nor will he attack the org ct players
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