Raised This Month: $ Target: $400
 0% 

[L4D] Force Mission Changer 1.4.0


Post New Thread Reply   
 
Thread Tools Display Modes
Reitaksvk
Junior Member
Join Date: Jun 2009
Old 08-05-2009 , 02:46   Re: [L4D] Force Mission Changer 1.3.3
Reply With Quote #261

mg, tell me number, not only increase
Reitaksvk is offline
savagekid
Senior Member
Join Date: Apr 2009
Location: Canada
Old 08-05-2009 , 06:40   Re: [L4D] Force Mission Changer 1.3.3
Reply With Quote #262

Wats increase parameter? By how much? To 0.6 or to 1, to 9999?
__________________

Use Coupon Code "GLOBAL50" To Get 50% Off Every Month.
savagekid is offline
Send a message via MSN to savagekid
gward
Member
Join Date: May 2009
Old 08-05-2009 , 19:05   Re: [L4D] Force Mission Changer 1.3.3
Reply With Quote #263

I've played about 5 campaigns on the server and put re_timer_block at 2.0 and it hasn't skipped the 2nd round of the finale yet so I'm thinking it's not going to bug out with that. Will advise if it happens to do it.
__________________
gward is offline
savagekid
Senior Member
Join Date: Apr 2009
Location: Canada
Old 08-05-2009 , 20:22   Re: [L4D] Force Mission Changer 1.3.3
Reply With Quote #264

It seems to work fine again with the timer at 0.5 for me...If it happens again, I'll try setting it to 2. Thanks anyways.
__________________

Use Coupon Code "GLOBAL50" To Get 50% Off Every Month.
savagekid is offline
Send a message via MSN to savagekid
Reitaksvk
Junior Member
Join Date: Jun 2009
Old 08-06-2009 , 06:45   Re: [L4D] Force Mission Changer 1.3.3
Reply With Quote #265

i have this cfg and it dont work, please tell me number must i have to finale work

// Enables Force changelevel when mission end.
sm_l4d_fmc 1
// on-off Write event to log file.
sm_l4d_fmc_dbug 0
// Enables Force changelevel when all player die on final map in coop gamemode.
sm_l4d_fmc_ifdie 1
// Mission for change by default.
sm_l4d_fmc_def l4d_vs_farm01_hilltop
// Quantity of events RoundEnd before force of changelevel in versus: 4 for l4d <> 1.0.1.2
sm_l4d_fmc_crec 4
// Delay before versus mission change (float in sec).
sm_l4d_fmc_chdelayvs "0.0"
// Delay before coop mission change (float in sec).
sm_l4d_fmc_chdelaycoop "0.0"
// Time in which current event round_end is not considered (float in sec).
sm_l4d_fmc_re_timer_block "0.5"
// Enables next mission to advertise to players.
sm_l4d_fmc_announce 1
// Add custom value sm_l4d_fmc_crec for the specified map. Max 50. For check.
sm_l4d_fmc_crec_add "l4d_vs_farm01_hilltop" "4" "0.5"
sm_l4d_fmc_crec_add "l4d_vs_hospital01_apartment" "4" "0.5"
sm_l4d_fmc_crec_add "l4d_vs_airport01_greenhouse" "4" "0.5"
sm_l4d_fmc_crec_add "l4d_vs_smalltown01_caves" "4" "0.5"
Reitaksvk is offline
savagekid
Senior Member
Join Date: Apr 2009
Location: Canada
Old 08-06-2009 , 09:23   Re: [L4D] Force Mission Changer 1.3.3
Reply With Quote #266

I took out:
Code:
// Add custom value sm_l4d_fmc_crec for the specified map. Max 50. For check.
sm_l4d_fmc_crec_add "l4d_vs_farm01_hilltop" "4" "0.5"
sm_l4d_fmc_crec_add "l4d_vs_hospital01_apartment" "4" "0.5"
sm_l4d_fmc_crec_add "l4d_vs_airport01_greenhouse" "4" "0.5"
sm_l4d_fmc_crec_add "l4d_vs_smalltown01_caves" "4" "0.5"
And changed:
Code:
sm_l4d_fmc_chdelayvs "0.0"
To:
Code:
sm_l4d_fmc_chdelayvs "3.0"
__________________

Use Coupon Code "GLOBAL50" To Get 50% Off Every Month.
savagekid is offline
Send a message via MSN to savagekid
exhumed
Junior Member
Join Date: Aug 2009
Old 08-06-2009 , 22:08   Re: [L4D] Force Mission Changer 1.3.3
Reply With Quote #267

anyone knows how to display the credits with the stats at the end of the campaigns ? because this plugin skip this and changes to another mission.

:/
exhumed is offline
Reitaksvk
Junior Member
Join Date: Jun 2009
Old 08-07-2009 , 07:46   Re: [L4D] Force Mission Changer 1.3.3
Reply With Quote #268

savagekid when you take out
custom value sm_l4d_fmc_crec and change chdelayvs to 3.0 it work for you? finale have 2 rounds?
Reitaksvk is offline
`666
AlliedModders Donor
Join Date: Jan 2006
Old 08-07-2009 , 09:39   Re: [L4D] Force Mission Changer 1.3.3
Reply With Quote #269

Quote:
Originally Posted by exhumed View Post
anyone knows how to display the credits with the stats at the end of the campaigns ? because this plugin skip this and changes to another mission.

:/
set sm_l4d_fmc_chdelaycoop number to something high, on my server i set it to sm_l4d_fmc_chdelaycoop "50.0"
`666 is offline
savagekid
Senior Member
Join Date: Apr 2009
Location: Canada
Old 08-07-2009 , 11:02   Re: [L4D] Force Mission Changer 1.3.3
Reply With Quote #270

@Reitaksvk
I took out sm_l4d_fmc_crec_add, not sm_l4d_fmc_crec. And I changed the chdelayvs to 3 and it works fine for me.
__________________

Use Coupon Code "GLOBAL50" To Get 50% Off Every Month.
savagekid is offline
Send a message via MSN to savagekid
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 23:43.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode