Raised This Month: $ Target: $400
 0% 

SMAC Development Thread


Post New Thread Closed Thread   
 
Thread Tools Display Modes
TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 10-04-2011 , 09:44   Re: SMAC Development thread
#221

Quote:
Originally Posted by sinblaster View Post
Isn't it time you placed a PayPal ID in your sig?
+1

Even though I haven't started using it... yet...
TnTSCS is offline
MrBen
SourceMod Donor
Join Date: Sep 2011
Old 10-04-2011 , 15:01   Re: SMAC Development thread
#222

You should absolutely do what is best/easiest for you going forward God-Tony. And lets be honest, what is best for you is going to be best for SMAC, and what is best for SMAC is best for us end users.

I'm using build 241 on my TF2 servers and its rock solid as far as I can tell, so I'll be more than happy to stay with 241 for as long as it takes before we see anything new.

I agree about the donate button, so add me to the list of willing donators as soon as you add a donate button.

Thanks again for all your hard work thus far.

MrBen
MrBen is offline
GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 10-06-2011 , 13:53   Re: SMAC Development thread
#223

Alright it looks like I'll be going ahead with this idea next time I get a chance to work on it.

Thanks for all of the support; wasn't expecting those responses! Paypal can wait until this is out officially.
GoD-Tony is offline
MrBen
SourceMod Donor
Join Date: Sep 2011
Old 10-06-2011 , 15:17   Re: SMAC Development thread
#224

Excellent news Tony. Just one request if I may be so bold - whatever you do, keep the name SMAC, because it's great.

I still think you should get the donate button now. There are people, including me, who are telling you that they value the plugin enough that they wish to contribute some funds now - you should embrace this as you have earnt it.

Cheers
MrBen
MrBen is offline
GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 10-14-2011 , 15:49   Re: SMAC Development thread
#225

Quote:
Originally Posted by ChocOrange View Post
The wallhack could also do with improvements in it's detection of when players can see each other.
This should now be fixed in 0.7.0.2. If you find new issues with it you can start a new thread. I'm sure more changes will be needed.
GoD-Tony is offline
Lucky_luck
AlliedModders Donor
Join Date: May 2011
Location: Germany
Old 10-14-2011 , 15:58   Re: SMAC Development thread
#226

This is Fixed
Lucky_luck is offline
sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 10-14-2011 , 18:43   Re: SMAC Development thread
#227

Quote:
Originally Posted by GoD-Tony View Post
This should now be fixed in 0.7.0.2. If you find new issues with it you can start a new thread. I'm sure more changes will be needed.

Tony thanks for sticking with this.
I see you got to separate the modules, great job. It says Recommended, Game Specific & Optional. Without any of these, what exactly does smac.smx do on its own
__________________
Happy Happy Joy Joy

sinblaster is offline
GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 10-15-2011 , 02:04   Re: SMAC Development thread
#228

Quote:
Originally Posted by sinblaster View Post
It says Recommended, Game Specific & Optional. Without any of these, what exactly does smac.smx do on its own
It does nothing on its own anti-cheat wise. It provides functions for the other modules to use.
GoD-Tony is offline
sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 10-15-2011 , 03:29   Re: SMAC Development thread
#229

Thanks

have this issue

Code:
L 10/15/2011 - 18:26:09: [SM] Plugin encountered error 25: Call was aborted
L 10/15/2011 - 18:26:09: [SM] Native "SetFailState" reported: Your server is already protected and does not need this module.
L 10/15/2011 - 18:26:09: [SM] Displaying call stack trace for plugin "smac_rcon.smx":
L 10/15/2011 - 18:26:09: [SM]   [0]  Line 27, D:\srcds\css\cstrike\addons\sourcemod\scripting\smac_rcon.sp::OnPluginStart()
__________________
Happy Happy Joy Joy

sinblaster is offline
GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 10-15-2011 , 03:32   Re: SMAC Development thread
#230

Quote:
Originally Posted by sinblaster View Post
have this issue

Native "SetFailState" reported: Your server is already protected and does not need this module.
Displaying call stack trace for plugin "smac_rcon.smx"
Quote:
Originally Posted by GoD-Tony View Post
Rcon Fixes - smac_rcon.smx (not needed for CS:S, TF2, DOD:S, or HL2DM)
GoD-Tony is offline
Closed Thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:05.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode