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Zombie Plague Mod 5.0


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NeverMore
Member
Join Date: Jun 2008
Old 10-23-2008 , 15:47   Re: Zombie Plague Mod 4.07
#2271

Dude i know where to put then and how ... but there was a bug when the files are .mp3 becouse in cs my volume is "0" and i still hear the songs .. Sometimes i can't even run my server becouse of them so that's why i wanted someone to make them .wav ...
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MEN
Junior Member
Join Date: Nov 2007
Old 10-23-2008 , 20:14   Re: Zombie Plague Mod 4.07
#2272

Make please Extra Item plagin, smal crosshair for G3SG1 Auto-Sniper.

[IMG]http://img231.**************/img231/3690/crosshairsj4.th.jpg[/IMG][IMG]http://img231.**************/images/thpix.gif[/IMG]
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NeverMore
Member
Join Date: Jun 2008
Old 10-23-2008 , 20:36   Re: Zombie Plague Mod 4.07
#2273

Quote:
Originally Posted by NeverMore View Post
Can someone help me with the ambience sounds ... to make these 2 files in the propar format so that they could be played ... ?

Click Here To Download

Click Here To Download 2
No One to make it ?
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Mlk27
Veteran Member
Join Date: May 2008
Old 10-23-2008 , 20:38   Re: Zombie Plague Mod 4.07
#2274

what you want to do with those files?
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NeverMore
Member
Join Date: Jun 2008
Old 10-23-2008 , 21:08   Re: Zombie Plague Mod 4.07
#2275

someone to make them from .mp3 to .wav
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MeRcyLeZZ
Veteran Member
Join Date: Dec 2007
Old 10-23-2008 , 22:12   Re: Zombie Plague Mod 4.07
#2276

Quote:
Originally Posted by zssz
Hey MeRcyLeZZ, I disabled all of the game modes besides Plague, but Nemesis still keeps finding its way into random rounds. zp_nem_enabled is set to 0. The chance is set to 50. Does this need to be like super high for it to stop activating?
Setting zp_nem_enabled to 0 should be enough. Maybe someone/something is changing it?

Quote:
Originally Posted by FisH n' ChIpS
I commented it but it gave me errors like:
<1444> :error 026: no matching "#if...
Have you edited anything else in the source by mistake? Try looking about line 1444, or just redownload the original .sma

Quote:
Originally Posted by rooney_09
In one ZP server, the sky was red (very cool)
How i can put that sky ?
You need to know the sky names, and add them in the customization part:
Code:
// Sky Names (randomly chosen, add as many as you want) new const skynames[][] = { "sky1", "sky2", "sky3" }

Quote:
Originally Posted by IDDQD
MeRcyLeZZ, How can I disable zombie falldamage?
If you want a zombie class that doesn't take damage from falls try the Faller Zombie.
If you want to disable it for ALL zombies try this:
Code:
#include <amxmodx> #include <hamsandwich> #include <hlsdk_const> #include <zombieplague> public plugin_init() {     register_plugin("[ZP] No Zombie Fall Damage", "0.1", "MeRcyLeZZ")     RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage") } // Ham Player Take Damage forward public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type) {     // Victim is not taking damage from a fall     if (!(damage_type & DMG_FALL))         return HAM_IGNORED;         // Victim is not a zombie     if (!zp_get_user_zombie(victim))         return HAM_IGNORED;         // Block the falling damage     return HAM_SUPERCEDE; }
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ahmad
BANNED
Join Date: Sep 2008
Old 10-23-2008 , 23:06   Re: Zombie Plague Mod 4.07
#2277

what is this

[IMG]http://img444.**************/img444/7962/dibujohl2.jpg[/IMG]

puls OK and closed server.

when they open. 1 minute +/-, and appears

And i leave published my server, now as a little slower i believe
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Kalamasnik
Member
Join Date: Apr 2008
Old 10-24-2008 , 06:59   Re: Zombie Plague Mod 4.07
#2278

Update your server. if you use non-steam - no support.
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spirt90
Junior Member
Join Date: Oct 2008
Old 10-24-2008 , 13:11   Re: Zombie Plague Mod 4.07
#2279

hi i got question about ZP i dled models from first post and did everthing what was needed to insert them to game but i got 1 problem all models works except for Big Zombie ( i used Aguard model) where model is still default plz help
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Simsalabim
New Member
Join Date: Oct 2008
Old 10-24-2008 , 14:27   Re: Zombie Plague Mod 4.07
#2280

Anyone going to make the plug-in where only admin can give ammo packs? I think this should've been in the original release. I know my admin wouldnt abuse it in fear of losing their admin as we keep tabs on everything they do.
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