Quote:
Originally Posted by Chronic1
third person mode works fine, and so does the normal mode, but when i switch to mouse mode, the plane becomes invisible and automatically rolls left and right uncontrollably.
I was suggesting that you take away the roll for the mouse so the plane stays flat. make the mouse only control the up, down and yaw (left and right).
For example. if you ever played Halo. left. right, up and down is all controlled with the mouse. Doing barrel rolls is controlled with the keyboard. So make the yaw more sensitive to the mouse and leave the up and down how it is.
Also, I just tested on my tank server. The machine gun no longer does any damage. and the bombs do friendly fire damage.
|
I think I find the problem , because you play it in versus mode, the third person command (below) not work in this mode, so you can not see the plane, and not real in third person.
Thrid person mode in coop is like this:
Code:
GotoThirdPerson(client)
{
ClientCommand(client, "thirdpersonshoulder");
ClientCommand(client, "c_thirdpersonshoulderoffset 0");
ClientCommand(client, "c_thirdpersonshoulderaimdist 720");
ClientCommand(client, "c_thirdpersonshoulderheight 13");
ClientCommand(client, "cam_ideallag 0");
ClientCommand(client, "cam_idealdist 0");
}
GotoFirstPerson(client)
{
ClientCommand(client, "thirdpersonshoulder");
ClientCommand(client, "c_thirdpersonshoulder 0");
}