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[TF2] No Fall/Self Damage


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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 10-20-2012 , 14:52   Re: [TF2] No Fall/Self Damage
Reply With Quote #11

You didn't even post the actual error, just the stack trace.
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Roundcat
Senior Member
Join Date: Feb 2012
Old 12-30-2012 , 14:09   Re: [TF2] No Fall/Self Damage
Reply With Quote #12

Is the stack trace no good? Its pasted from my error log file. I wouldnt know what else to post.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 12-31-2012 , 03:49   Re: [TF2] No Fall/Self Damage
Reply With Quote #13

Quote:
Originally Posted by Roundcat View Post
Is the stack trace no good? Its pasted from my error log file. I wouldnt know what else to post.
The error would be on the line above and tells what actually went wrong.
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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 01-08-2013 , 19:56   Re: [TF2] No Fall/Self Damage
Reply With Quote #14

The problem comes from not including translations in common.phrases.txt (as said in here).

If you come back, please correct that so I can approve.

(optional) Beside that, you could also remove FCVAR_REPLICATED, as it can produce errors on client side.

Red
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Baklap4
Member
Join Date: Feb 2016
Old 02-21-2016 , 13:42   Re: [TF2] No Fall/Self Damage
Reply With Quote #15

How to override the access flags?
so when you have multiple groups (guests/vip/admin) only vip and admin can get no fall damage while guest can have it?
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Tim q
Senior Member
Join Date: Aug 2020
Old 08-11-2020 , 16:43   Re: [TF2] No Fall/Self Damage
Reply With Quote #16

Somebody knows how to enable rocked jumps when sm_noselfdamage is activated? And how to safe noselfdamage forever after type command !noself?
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