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[L4D2] Concept/Idea - Playable Witch


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Blakeocity
Senior Member
Join Date: Nov 2009
Old 02-23-2010 , 21:35   Re: [L4D2] Concept/Idea - Playable Witch
Reply With Quote #11

Interesting idea EHG.

Great progress DieTeetasse.
Hope you can get the shredding working!
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Herokim
Senior Member
Join Date: Mar 2010
Location: In Fag-o-land
Old 03-12-2010 , 14:44  
Reply With Quote #12

Quote:
Originally Posted by DieTeetasse View Post
I am working on it...

This is what i got so far:
- a witch is spawning: a player as a tank (unshovable) is spawned in ghost mode, get the spitter model, teleported to the witch and is not capable to move
- the witch is shot: the witch will despawn and the player will be spawned, able to run around and to scratch (instant incap)
- after scratch the witch player cant move anymore

Not working:
- shredding of the incap one

Need:
- SDKHooks 1.3
- L4D2 Infected Spawn API 1.3
PLUGIN FAILED TO COMPILE....Could you do something about this...really want to check it out!
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alexip121093
Senior Member
Join Date: Dec 2009
Location: Hong Kong
Old 03-12-2010 , 19:49   Re: [L4D2] Concept/Idea - Playable Witch
Reply With Quote #13

down here

install
SDKHooks 1.3
- L4D2 Infected Spawn API 1.3
first
Attached Files
File Type: smx l4d2_playwitch.smx (11.5 KB, 80 views)
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EHG
Senior Member
Join Date: May 2009
Location: 127.0.0.1
Old 03-15-2010 , 02:58   Re: [L4D2] Concept/Idea - Playable Witch
Reply With Quote #14

Quote:
Originally Posted by alexip121093 View Post
down here

install
SDKHooks 1.3
- L4D2 Infected Spawn API 1.3
first
Please provide source.
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alexip121093
Senior Member
Join Date: Dec 2009
Location: Hong Kong
Old 03-15-2010 , 06:11   Re: [L4D2] Concept/Idea - Playable Witch
Reply With Quote #15

Quote:
Originally Posted by EHG View Post
Please provide source.
Source in #8 . I just compile it
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Herokim
Senior Member
Join Date: Mar 2010
Location: In Fag-o-land
Old 03-16-2010 , 16:38  
Reply With Quote #16

I have one problem with this, when i play as witch, the plugin spams chat with .wmv files....it really piss me off. And the witch do only 1 dmg per claw. Post instructions how to install everything? maybe thats a problem
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Blakeocity
Senior Member
Join Date: Nov 2009
Old 03-16-2010 , 17:15   Re: [L4D2] Concept/Idea - Playable Witch
Reply With Quote #17

It doesn't really work right now.
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NoPaSs[BG]
Member
Join Date: Apr 2010
Old 04-15-2010 , 11:25   Re: [L4D2] Concept/Idea - Playable Witch
Reply With Quote #18

Quote:
Originally Posted by DieTeetasse View Post
I am working on it...

This is what i got so far:
- a witch is spawning: a player as a tank (unshovable) is spawned in ghost mode, get the spitter model, teleported to the witch and is not capable to move
- the witch is shot: the witch will despawn and the player will be spawned, able to run around and to scratch (instant incap)
- after scratch the witch player cant move anymore

Not working:
- shredding of the incap one

Need:
- SDKHooks 1.3
- L4D2 Infected Spawn API 1.3
10x dude it works but... when a witch spawns all the sounds the game use like shoot01.wav or something like that is showed in game chat like this Console:playing shoot01.wav so could you fix that
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kwski43
Senior Member
Join Date: Mar 2009
Old 04-15-2010 , 11:42   Re: [L4D2] Concept/Idea - Playable Witch
Reply With Quote #19

good luck with this plugin
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