ye i have the same problem :S
and i think it sucks 2 cus i had a server in cz all worked fine.. but then i changed it to 1.6 and then i started to have this FUCKING problem!!!
EDIT:
i found something interesting....
http://developer.valvesoftware.com/wiki/Sv_region
Bug:Goldsource servers which use the latest HLDS (built March 8 2010, released March 10 2010) aren't on the master server list unless they use the default value (255).
ANOTHER EDIT:
http://forums.steampowered.com/forum...d.php?t=738624
Quote:
Protocol 48 fix: Server not in the server browser anymore & STEAM validation rejected
It seems application ID's have changed with the protocol 48 update, and this has stopped your servers showing up in the Steam server browser. It also causes a STEAM validation rejected error when you try and join them too.
This fixed the issue for me and a few others running Sven Co-op servers, but should do for any HL1 game once you know the new application ID.
Go to the mod folder within your HLDS installation, and create a text file steam_appid.txt. Inside, you just put the number for the new Steam application ID. Just a number. Nothing else.
List of new app ID's
Half-Life Deathmatch and GoldSrc 3rd Party Mods (valve, ns, svencoop, and others): 70
Counter-Strike 1.6 (cstrike): 10
Counter-Strike: Condition Zero (czero): 80
Day of Defeat 1.3 (dod): 30
Deathmatch Classic (dmc): 40
Opposing Force Deathmatch (gearbox): 50
Ricochet (ricochet): 60
Team Fortress Classic (tfc): 20
Please reply with new app id's once you find them and we can have them all here.
Checking if the fix worked
You can find out if it's working by putting status in your server console, or rcon status from in game:
version : 48/1.1.2.1 4382 secure (20) <- Before I made the steam_appid.txt file.
version : 48/1.1.2.1 4382 secure (70) <- After I made the steam_appid.txt file.
Want help? READ THIS PLEASE
Just reply here, but please attempt this fix first. Then do status in your server console, or rcon status from in game and paste the version line (all of it) in your reply.
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