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[L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!


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Neevar
Senior Member
Join Date: Mar 2014
Old 06-29-2014 , 08:19   Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
Reply With Quote #121

i used the ACS on the first post, unfortunately, the server hangs when it loads c13m4.

Happened to 2 of my coop servers and a total of 5 times this has happened on the same map.

I removed it and it loaded properly with no hangs.

Currently using FMC as a workaround.
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Munch
Senior Member
Join Date: May 2012
Location: Liverpool UK
Old 06-29-2014 , 19:11   Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
Reply With Quote #122

Tried 3 times to see if it hangs on c13m4 and loads ok. Could it be some other plugin causing ACS to hang.
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Neevar
Senior Member
Join Date: Mar 2014
Old 06-29-2014 , 22:09   Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
Reply With Quote #123

Did you load straight into the map or played on c13m3 and then went to c13m4?

Cause it hangs that way.

Will check if other plugins are causing this too.

thanks for the information munch!
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Munch
Senior Member
Join Date: May 2012
Location: Liverpool UK
Old 06-30-2014 , 06:06   Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
Reply With Quote #124

Played campaign from start (all 4 chapter)

Try disabling all other added plugins and test.

In the attached Plugins list I played the campaign on Server 2 which has more plugins.
haven't tested on Server 1 yet but will later on today and report back.

Edit: Played a few games on server 1 and still no hang when loading c13m4.
Attached Files
File Type: txt Plugins List.txt (7.4 KB, 164 views)
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Last edited by Munch; 06-30-2014 at 22:11.
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Neevar
Senior Member
Join Date: Mar 2014
Old 07-01-2014 , 02:14   Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
Reply With Quote #125

this is my list of plugins

Is there any conflicting plugins you know of?

I'll run some tests later on and see which plugin affects the loading

BTW, which version of the ACS are you using? the one in the first post?
Attached Files
File Type: txt my plugins.txt (2.1 KB, 124 views)
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psycki
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Join Date: Aug 2013
Location: https://t.me/pump_upp
Old 07-01-2014 , 05:29   Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
Reply With Quote #126

Quote:
Originally Posted by Neevar View Post
this is my list of plugins

Is there any conflicting plugins you know of?

I'll run some tests later on and see which plugin affects the loading

BTW, which version of the ACS are you using? the one in the first post?
try this version, works fine for me

https://forums.alliedmods.net/showpo...0&postcount=85
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Neevar
Senior Member
Join Date: Mar 2014
Old 07-01-2014 , 08:25   Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
Reply With Quote #127

will try it and feedback here!

EDIT: That version is working perfectly. lol

Last edited by Neevar; 07-01-2014 at 08:31.
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Munch
Senior Member
Join Date: May 2012
Location: Liverpool UK
Old 07-01-2014 , 13:38   Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
Reply With Quote #128

Was using 1.2.2 from post 1 however I have been trialling v1.2.2-1.3e since I hadn't noticed the revision.
Some have reported a few issues but otherwise seems ok on my servers.

Having tested for a few hours, the only problem with v1.2.2-1.3e that I can find is, and having added 4 extra maps to the .sp, is it kicks all players if a 3rd party map was chosen, which really suck's

Having replaced some of the code from modders original (post 1) it no longer kick's players when switching to 3rd party maps which in my opinion should have been by default. Obviously you need the chosen map otherwise you will get an error connecting. With this in mind I renamed the version to v1.2.3

The added maps are in case you want to test (easily changed or removed if you don't want them)

COOP
City 17
Death Aboard 2
I Hate Mountains
Ravenholm 2

SCAVENGE
Death Aboard 2 (2 maps)

This updated plugin is on both my servers. Links below if you want to test before trying it on your own server.
Attached Files
File Type: sp Get Plugin or Get Source (ACS_v1.2.3.sp - 556 views - 61.7 KB)
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Last edited by Munch; 07-01-2014 at 15:59. Reason: Grammer
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Neevar
Senior Member
Join Date: Mar 2014
Old 07-02-2014 , 05:15   Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
Reply With Quote #129

i guess i didn't hit the error of kicking because i didn't have any custom maps in it yet.

Will use your version when i'm adding custom maps (which is sooner or later)
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psycki
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Join Date: Aug 2013
Location: https://t.me/pump_upp
Old 07-26-2014 , 04:50   Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
Reply With Quote #130

Quote:
Originally Posted by Munch View Post
Was using 1.2.2 from post 1 however I have been trialling v1.2.2-1.3e since I hadn't noticed the revision.
Some have reported a few issues but otherwise seems ok on my servers.

Having tested for a few hours, the only problem with v1.2.2-1.3e that I can find is, and having added 4 extra maps to the .sp, is it kicks all players if a 3rd party map was chosen, which really suck's

Having replaced some of the code from modders original (post 1) it no longer kick's players when switching to 3rd party maps which in my opinion should have been by default. Obviously you need the chosen map otherwise you will get an error connecting. With this in mind I renamed the version to v1.2.3

The added maps are in case you want to test (easily changed or removed if you don't want them)

COOP
City 17
Death Aboard 2
I Hate Mountains
Ravenholm 2

SCAVENGE
Death Aboard 2 (2 maps)

This updated plugin is on both my servers. Links below if you want to test before trying it on your own server.

has a limit of custom maps? or maps of other game modes?
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