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[INC] Fakemeta Utilities [last update: 2007/01/08]


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teame06
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Join Date: Feb 2005
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Old 01-09-2007 , 13:16   Re: [INC] Fakemeta Utilities [last update: 07/01/08]
Reply With Quote #111

It probably means [Year/Month/Date]
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VEN
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Old 01-09-2007 , 13:32   Re: [INC] Fakemeta Utilities [last update: 07/01/08]
Reply With Quote #112

Quote:
Originally Posted by Pawn Guide
Date formats vary according to culture and nation. While the format month day/year is common in the United States of America, European countries often use the day/month/year format, and technical publications sometimes standardize on the year/month/day format (ISO/IEC 8824).
I've decided to use the last one as a compromise format.
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Rolnaaba
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Old 01-09-2007 , 13:52   Re: [INC] Fakemeta Utilities [last update: 2007/01/08]
Reply With Quote #113

ahh ok ty
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Old 01-10-2007, 18:30
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[DOM]Chaos
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Join Date: Jan 2007
Old 01-17-2007 , 16:48   Re: [INC] Fakemeta Utilities [last update: 2007/01/08]
Reply With Quote #114

I am trying to compile the gungame.sma. The web page compiler does not work. There is a link from the gungame mod to this page for compiling however there is no istructions that I can find that tells me how to use this utility to compile a sma file. Anyone have any suggestions?
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Emp`
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Join Date: Aug 2005
Location: Decapod 10
Old 01-17-2007 , 18:56   Re: [INC] Fakemeta Utilities [last update: 2007/01/08]
Reply With Quote #115

Quote:
Originally Posted by [DOM]Chaos View Post
I am trying to compile the gungame.sma. The web page compiler does not work. There is a link from the gungame mod to this page for compiling however there is no istructions that I can find that tells me how to use this utility to compile a sma file. Anyone have any suggestions?
Add the fakemeta_util.inc to your scripting/include folder. You should be able to compile now.
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[DOM]Chaos
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Old 01-17-2007 , 19:08   Re: [INC] Fakemeta Utilities [last update: 2007/01/08]
Reply With Quote #116

OK so I added the hlsdk_const.inc and fakemeta_util.inc to my
/czero/addons/amxmodx/scripting/include file

how do I compile my sma file into a amxx?

Sorry for my ignorance I just could not find instructions on using this utlility in the 11 pages of the post
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Old 01-17-2007 , 19:58   Re: [INC] Fakemeta Utilities [last update: 2007/01/08]
Reply With Quote #117

http://wiki.amxmodx.org/index.php/Co...28AMX_Mod_X%29
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[DOM]Chaos
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Old 01-17-2007 , 20:08   Re: [INC] Fakemeta Utilities [last update: 2007/01/08]
Reply With Quote #118

perfect that is what I was looking for Emp' thanks
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Cheap_Suit
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Old 01-18-2007 , 00:03   Re: [INC] Fakemeta Utilities [last update: 2007/01/08]
Reply With Quote #119

Will you add VelocityByAim from engine? ...Or an code sample will do fine.
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Old 01-18-2007 , 00:10   Re: [INC] Fakemeta Utilities [last update: 2007/01/08]
Reply With Quote #120

Quote:
Originally Posted by vector.inc
velocity_by_aim
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