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Metamod:Source 1.8 in Beta w/ L4D2 Support


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BAILOPAN
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Old 11-03-2009 , 01:18   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
Reply With Quote #31

No one needs glib to run Source games. If you're thinking of GNU libc, then yes.
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xer
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Old 11-03-2009 , 03:46   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
Reply With Quote #32

Quote:
Originally Posted by crazydog View Post
That's a listen server. If you have a DEDICATED server...
Nope, mine is a dedicated server.
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crazydog
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Old 11-03-2009 , 04:35   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
Reply With Quote #33

@xer.

Heh. I forgot "meta version" worked in the client console.

If you typed "rcon meta version", nothing would return, which is what I'm talking about. (Meaning trying to get the metamod version from anywhere but in game while connected to the server wouldn't work)

Last edited by crazydog; 11-03-2009 at 04:41..
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xer
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Old 11-03-2009 , 10:08   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
Reply With Quote #34

Quote:
Originally Posted by crazydog View Post
@xer.

Heh. I forgot "meta version" worked in the client console.

If you typed "rcon meta version", nothing would return, which is what I'm talking about. (Meaning trying to get the metamod version from anywhere but in game while connected to the server wouldn't work)
Yes crazydog, that was i meant, (sorry for my english), but we can talk about:

- rcon command does not work nor respond
- HLSW has several issues about console command, but at least use the rcon login very well...

So, with this matter of facts, i think that the plugin is loaded in some ways, i did a test, i use SCREEN to start mine servers, so i made a connection on ssh to mine l4d2_demo server (screen -r NAME or screen -x NAME)

and, connected to mine server through client game or HLSW and typed "meta version" the plugin respond on server...

Anyway, i have installed just the metamod, no any sort of plugin so.. the command "meta list" respond very well..

See on images on the left, before metamod details, you can see "no plugins loaded", it mean that Bailopan is working on a right way...
I have not a plugin to test it, cause i had like to test sourcemod...

But, if Bailpan need some help nor tests to do, ask i will glad to help :-)



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bobbobagan
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Old 11-03-2009 , 13:13   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
Reply With Quote #35

Quote:
Originally Posted by BAILOPAN View Post
No one needs glib to run Source games. If you're thinking of GNU libc, then yes.
Yeh I am. Thanks for correcting me ;)
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Last edited by bobbobagan; 11-03-2009 at 13:16..
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devicenull
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Old 11-03-2009 , 22:30   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
Reply With Quote #36

Why the hell do you have /etc/passwd open there :p
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12345
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Old 11-04-2009 , 05:39   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
Reply With Quote #37

Does any sourcemod snapshot support L4D2 yet?
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DontWannaName
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Old 11-04-2009 , 05:43   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
Reply With Quote #38

Try the 1.3 snapshot and see where that gets you.
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12345
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Old 11-04-2009 , 05:46   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
Reply With Quote #39

Already tried latest 1.2 and 1.3 snapshot, but with no results

Edit: woops, sorry didnt read all first post that says sourcemod not supported yet, im sorry about my stupidity!

Last edited by 12345; 11-04-2009 at 06:06..
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xer
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Old 11-04-2009 , 05:58   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
Reply With Quote #40

Quote:
Originally Posted by devicenull View Post
Why the hell do you have /etc/passwd open there :p
this is off topic, but that was another server...
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