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Survival Frags


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Plugin Info:     Modification:   Counter-Strike        Category:   General Purpose        Approver:   Hawk552 (427)
3Di
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Join Date: Sep 2009
Location: #php_title
Old 09-20-2009 , 16:59   Survival Frags
Reply With Quote #1

Survival Frags
Version 0.3 | Counter-Strike 1.6


Description
When either team wins the round, all of the alive players are awarded an extra Survival Frag.

Cvars
amx_sf - Allows admins to enable or disable Survival Frags.
Default: 1

amx_sf_frags - Amount of extra frags for a round survival.
Default: 1

amx_sf_max - If a players frags are over this number, they will not receive Survival Frags.
Default: 15

amx_sf_message -
Allows admins to enable or disable the message announcing Survival Frags.
Default: 1

Changelog
Version 0.1
  • First release.
Version 0.2
  • Optimized code for faster performance.
  • Added an extra check for alive players.
  • Removed grammar checking.
  • Fixed print_chat bug.
Version 0.3
  • Removed extra check for alive players.
  • Directly inserted get_user_frags( id ); into if statement.
  • Removed 'fun module'.

Extra Notes:
Open to suggestions, coding optimizations and comments.
Attached Files
File Type: sma Get Plugin or Get Source (Survival_Frags.sma - 2613 views - 1.2 KB)

Last edited by 3Di; 09-21-2009 at 16:50. Reason: Version 0.3 uploaded
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ConnorMcLeod
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Old 09-20-2009 , 17:21   Re: Survival Frags
Reply With Quote #2

Just so you know, you can add an integer to a float, this way you can use get_pcvar_num for the frag amount to add, and then use %d in the chat print.
This way you won't have that amxx bug that prints "1." when you use %.0f.
The bug has been pre-corrected in the svn but it's not released yet.
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Jon
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Join Date: Dec 2007
Old 09-20-2009 , 17:25   Re: Survival Frags
Reply With Quote #3

PHP Code:
if ( applyFrag )

// 

if ( applyFrag == 
It's also called 0 frags.

or for simplicity you could just:

PHP Code:

if ( applyFrag == // Now we're getting into the grammar, hehe.
{
    
client_printidprint_chat"[SF] You have survived the round and gained %0f frag."applyFrag );
}
    
else
{
    
client_printidprint_chat"[SF] You have survived the round and gained %0f frags."applyFrag );
}

// ->

client_printidprint_chat"[SF] You have survived the round and gained %0f frag%s."applyFragapplyFrag == "s" "" ); 

Last edited by Jon; 09-20-2009 at 17:30.
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3Di
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Old 09-20-2009 , 17:25   Re: Survival Frags
Reply With Quote #4

Quote:
Originally Posted by ConnorMcLeod View Post
Just so you know, you can add an integer to a float, this way you can use get_pcvar_num for the frag amount to add, and then use %d in the chat print.
This way you won't have that amxx bug that prints "1." when you use %.0f.
The bug has been pre-corrected in the svn but it's not released yet.
I noticed that it prints 1. every time the message appears, and I was wondering why. I'll convert the integer into a float as you said.
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3Di
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Old 09-20-2009 , 17:37   Re: Survival Frags
Reply With Quote #5

Uploaded Version 0.2!
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 09-20-2009 , 17:44   Re: Survival Frags
Reply With Quote #6

I was just saying that :

pFrags += 1.0

does the same thing as

pFrags += 1
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 09-20-2009 , 17:47   Re: Survival Frags
Reply With Quote #7

- catchTeamWin() : You use is_user_alive() in the loop when you have already a list of alive player.
- applyFrags() : Not a big deal, pKills is used only one time, you could use directly the cvar without creating a var.
- If I remember frag is not updated right away on the scoreboard, you may want to update with ScoreInfo event.
- You should use get_user_frags/set_user_frags(), no need to work with pev_ and float and you could use directly the cvar.
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Last edited by Arkshine; 09-20-2009 at 17:50.
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3Di
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Old 09-20-2009 , 17:57   Re: Survival Frags
Reply With Quote #8

Uploaded Version 0.3!

Arkshine, see the changelog for fixes and updates.

Also, I didn't update with ScoreInfo event because the engine updates the players score two seconds before the new round starts, so I don't see any need to add ScoreInfo.

I use 'pevs' because I tried with set_user_frags( ) and get_user_frags( ) and it would never correctly add the extra frag.
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Alucard^
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Join Date: Sep 2007
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Old 09-20-2009 , 18:04   Re: Survival Frags
Reply With Quote #9

A rly simple plugin but original idea... i like it, good job.
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3Di
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Old 09-20-2009 , 18:06   Re: Survival Frags
Reply With Quote #10

Thank you.
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