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Superkeeper


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Plugin Info:     Modification:   International Online Soccer        Category:   Fun Stuff        Approver:   Johnny got his gun (102)
PM
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Join Date: Jan 2004
Location: Canalization
Old 05-25-2004 , 15:26   Superkeeper
Reply With Quote #1

Version 0.3b released!

Important notes first:
1) Could take some CPU usage
2) Requires the engine and fun module
3) Should not affect bot keepers

Read the readme!!!

Because there are two plugins now, I decided to post this as a zip.

Readme:
Code:
================================================================================
SuperKeeper
Version 0.3b
by PM

1. REQUIREMENTS
 SuperKeeper only runs on the International Online Soccer Half-Life Mod (IOS, www.iosoccer.com)
 It requires AMXX (amxmodx.org) (and AMXX requires metamod) to be installed and running.
 It also requires the "Engine Module" for AMXX, which comes in the default AMXX package, to be enabled
 It also requires the "Fun Module" for AMXX, which also comes in the default AMXX package, to be enabled
2. INSTALLATION
 Unzip this file to the (HL)/ios directory.
 Open (HL)/ios/addons/amxx/plugins.ini
 and add these lines

superkeeper.amx
superkeeper_vote.amx

 the second line is optional.
3. THE PLUGINS
 superkeeper.amx:
  WHEN THIS PLUGIN RUNS
   - keepers are faster
   - keepers can kick away other players
   - keepers can fly
   - keepers have stamina for fly / kick / sprint
  POSSIBLE COMMANDS
   - amx_sk_enable
     enables the SuperKeeper plugin
   - amx_sk_disable
     disables the SuperKeeper plugin
   - amx_sk_ff <0|1>
     enables (1) / disables (0) friendly fire. If it is 0, keepers can't
     kick away players from their own team
  KEEPERS CAN BIND
   - a button to "+sk_fly"
     so they can fly while holding the button
  KNOWN BUGS:
   - The ios "PowerKick" feature still depends on the ios built in stamina
     and not the new SuperKeeper stamina
   - Keepers can still die when 
  PLANNED FEATURES
   - Hmm? :)
  NOTES:
   - When pressing / releasing the fly buton, the message
     "Unknown command: +sk_fly" / "-sk_fly" appears in the
     console on listenservers. This does not affect the game
     in any way.
   - The gfx flying effect uses additive textures (thanks to [Red]).
     This looks good on Steam, but not so good on WON. It is always possible
     to remove the effect through removing the // on line 59 in superkeeper.sma
     and recompiling.
 superkeeper_vote.amx:
  - Requires superkeeper.amx to run
  - when someone says "/votesk", "/skvote", "/votesuperkeeper", "/superkeepervote"
    or writes "votesk" or "skvote" to console, the plugin starts a vote and
    enables/disables SuperKeeper depending on the result.
  - When someone says "/voteskff", "/skffvote" or writes "voteskff" or "skffvote" to
    console, the plugins starts a vote and enables/disables SuperKeeper FriendlyFire
    depending on the result.
  - The admin can also set amx_sk_votes cvar to 0 to disable the votes
4. CHANGELOG:
 0.3b:
  - Very important bugfixes (huge thanks to Lucio!!!)
 0.3
  - Keepers can't get stuck when pressing the fly but several times at map ceiling
  - Increased sound attenuation
  - Added SuperKeeper FriendlyFire vote to the superkeeper_vote plugin
  - When someone says "/autobindfly" his END button will be bound to +sk_fly
  - Better die protection
  - Admin is now able to disable the votes using the amx_sk_votes cvar
  - Added graphic effect for fly
  - When flying, the SLIDE button makes you move down (as opposite to the JUMP button)
 0.2:
  - Fixed some minor bugs
  - added remote control functions to superkeeper plugin
  - added superkeeper_vote plugin
  - Added sound effects for fly and kick
  - If the Jump button is pressed while a keeper is flying, he will fly up
  - added info about the "+sk_fly" bind to keeper's briefing
  - Keepers don't die now when flying very high and releasing the fly button
 0.1:
  Initial release
5. THANKS
 - My brother for lots of good ideas
 - id Software for some math :)
 - HUGE THANKS to Lucio for testing
 - BAILOPAN, EKS, AssKicR for misc tips
 - [Red] for help with models and misc suggestions!!!
Attached Files
File Type: zip superkeeper_03b.zip (126.3 KB, 1212 views)
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BAILOPAN
Join Date: Jan 2004
Old 05-25-2004 , 15:33  
Reply With Quote #2

Very nice good to see there are plugins for non-CS mods
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Girthesniper
Senior Member
Join Date: Mar 2004
Location: Maryland
Old 05-25-2004 , 16:09  
Reply With Quote #3

OMG! I loved this mod for WON. But you guys never made a STEAM version. Its so great to see people working on old projects .
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PM
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Join Date: Jan 2004
Location: Canalization
Old 05-26-2004 , 04:52  
Reply With Quote #4

huh?
If you mean Superkeeper, I released 0.1, the first version, one week ago
If you mean IOS, it worked on Steam all the time I think...
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Jakeh
New Member
Join Date: May 2004
Old 05-29-2004 , 07:36  
Reply With Quote #5

Quote:
Originally Posted by Girthesniper
OMG! I loved this mod for WON. But you guys never made a STEAM version. Its so great to see people working on old projects .
IOS is still on steam, with beta4 in progress
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kingpin
Veteran Member
Join Date: Apr 2004
Location: kpsforum.com
Old 05-29-2004 , 14:42  
Reply With Quote #6

This and keepermanager are both on my new semi-test server. working fine, it was just a bug with my configuration and not the plugin.
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QwertyAccess
Veteran Member
Join Date: Feb 2004
Location: Enjiru Layer
Old 05-29-2004 , 15:23  
Reply With Quote #7

Hehe Sweet a SuperKeeper, I havent tryed it out but isnt moving faster gonna make it hard to get to the ball exactly
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PM
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Join Date: Jan 2004
Location: Canalization
Old 05-29-2004 , 16:27  
Reply With Quote #8

Quote:
Originally Posted by QwertyAccess
Hehe Sweet a SuperKeeper, I havent tryed it out but isnt moving faster gonna make it hard to get to the ball exactly
don't worry, it isn't much faster
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Johnny got his gun
Veteran Member
Join Date: Jan 2004
Location: Tokyo
Old 06-11-2004 , 13:41  
Reply With Quote #9

Approved.

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Poison_Jay
Senior Member
Join Date: May 2004
Old 06-12-2004 , 04:08  
Reply With Quote #10

when i went to the ios web i couldn't find any server files...
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