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[L4D2] self stand up


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Author
GsiX
gee, six eggs
Join Date: Aug 2012
Location: Land Below The Wind
Plugin ID:
3230
Plugin Version:
v0.0.3
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
Servers with this Plugin:
 
Plugin Description:
base on the plugin selfrevive by chinagreenelvis and selfhelp by panxiohai.
Old 09-09-2012 , 13:23   [L4D2] self stand up
Reply With Quote #1

Self Stand Up rewrite..


Thanks to Powerloard and Black-Rabbit for the handfull of help ...
Special thanks to Visual77 for the signature problem..
and some other people on the forum.

INSTALLATION:
place your l4d2_selfstandup.smx into addons/sourcemod/plugins.
place your l4d2_selfstandup.txt into addon/sourcemod/gamadata.

Public cvar:
Spoiler


Known issue:
- Conflict with l4d_incapcrawl plugin.
- delete the old L4D2_selfstandup.cfg. Plugin will generate the new one.
Attached Files
File Type: txt l4d2_selfstandup.txt (441 Bytes, 2140 views)
File Type: sp Get Plugin or Get Source (l4d2_selfstandup.sp - 3790 views - 44.6 KB)

Last edited by GsiX; 10-13-2013 at 01:57.
GsiX is offline
GsiX
gee, six eggs
Join Date: Aug 2012
Location: Land Below The Wind
Old 09-09-2012 , 16:44   Re: L4D2 self get up
Reply With Quote #2

CHANGE LOG
v0.0.1 - small HP bug during trying to break free from SI.
v0.0.2 - fixed required item to break free is not working when message is turning off.
v0.0.3 - break free and get up message is separated.
- added Special Infected dead check.
- added pounce_end event check.
- add check to prevent player to get up if close to tank.
- add cvar on last life color.
- add cvar update upon cvar changed.
- code clean up.

Last edited by GsiX; 10-13-2013 at 01:58.
GsiX is offline
MasterMind420
BANNED
Join Date: Nov 2010
Old 09-09-2012 , 23:17   Re: [L4D2] self get up
Reply With Quote #3

when i use deathcheck mod i also set this cvar in server.cfg so always ledge grab...

sm_cvar z_grab_ledges_solo "1" //Grab ledges even if you're the last survivor.

oh and this one...

sm_cvar z_grab_force "1" //Always grab ledges regardless of fall damage.

Last edited by MasterMind420; 09-09-2012 at 23:19. Reason: Added Cvar
MasterMind420 is offline
GsiX
gee, six eggs
Join Date: Aug 2012
Location: Land Below The Wind
Old 09-10-2012 , 01:16   Re: [L4D2] self get up
Reply With Quote #4

imma try that out mate but after i get some sleep... i gonna die soon if i dont...

and thanks for the tips... really appreciate it.

Last edited by GsiX; 09-11-2012 at 07:33.
GsiX is offline
GsiX
gee, six eggs
Join Date: Aug 2012
Location: Land Below The Wind
Old 09-11-2012 , 06:37   Re: [L4D2] self get up
Reply With Quote #5

v 1.0.4 released. Read the change log. U may want to download again.

EDIT:
v 1.0.5 released. Read the change log. U may want to download again.

Last edited by GsiX; 09-11-2012 at 09:16.
GsiX is offline
chatyak
Senior Member
Join Date: Aug 2011
Old 09-11-2012 , 18:55   Re: [L4D2] self get up
Reply With Quote #6

A couple suggestions.

1) Increase the size/text of the progress bar or have a CVAR to make it small/bigger. It is so small, it cannot even be read without difficulty. (However, the "hold duck to help...etc." hint is fine.)

2) When you help yourself up (doesn't matter if laying around or being smoked, charged, etc...) have a CVAR to remove health kit/pills/adrenaline. Ex) Use up health kit/pills/adrenaline when helping self? 0/1 etc..


Good plugin.

Last edited by chatyak; 09-11-2012 at 19:20.
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GsiX
gee, six eggs
Join Date: Aug 2012
Location: Land Below The Wind
Old 09-11-2012 , 20:05   Re: [L4D2] self get up
Reply With Quote #7

1) The center text too small is century old issue.. i don't think anyone could make the size bigger.. If u know how? u may want to share with me..? I can restore the old standard progress bar upon request but note that it may fail during common zombie lure and u don't notice if the timer is running or not especially when the witch raping ass.
2) CVAR to remove health kit/pills/adrenaline etc...? There is already plugin do that unless the plugin no longer supported by the owner? Until then i cant do that.

Last edited by GsiX; 09-11-2012 at 21:01.
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chatyak
Senior Member
Join Date: Aug 2011
Old 09-11-2012 , 23:34   Re: [L4D2] self get up
Reply With Quote #8

Also getting lots of errors - and the round won't end for some reason now?

Quote:
L 09/11/2012 - 222:55: [SM] Native "GetEntProp" reported: Entity 3 (3) is invalid
L 09/11/2012 - 222:55: [SM] Displaying call stack trace for plugin "l4d2_selfstandup.smx":
L 09/11/2012 - 222:55: [SM] [0] Line 1047, /home/groups/alliedmodders/forums/files/1/9/0/4/7/8/109313.attach::IsSurvivorIncap()
L 09/11/2012 - 222:55: [SM] [1] Line 551, /home/groups/alliedmodders/forums/files/1/9/0/4/7/8/109313.attach::Timer_SelfRevive()
chatyak is offline
chatyak
Senior Member
Join Date: Aug 2011
Old 09-11-2012 , 23:38   Re: [L4D2] self get up
Reply With Quote #9

I have thousands of lines of this error in my log. Not sure what it is:

Quote:
L 09/11/2012 - 222:55: [SM] Native "GetEntProp" reported: Entity 3 (3) is invalid
L 09/11/2012 - 222:55: [SM] Displaying call stack trace for plugin "l4d2_selfstandup.smx":
L 09/11/2012 - 222:55: [SM] [0] Line 1047, /home/groups/alliedmodders/forums/files/1/9/0/4/7/8/109313.attach::IsSurvivorIncap()
L 09/11/2012 - 222:55: [SM] [1] Line 551, /home/groups/alliedmodders/forums/files/1/9/0/4/7/8/109313.attach::Timer_SelfRevive()
1) I'm not sure how to make center text bigger :-/ sorry.

2) Yes, it is the "self help" plugin - but it is broken and won't work. If you get charged sometimes it doesn't work - and if you help yourself while being attacked - you die.

This one looks better.

Last edited by chatyak; 09-12-2012 at 00:23.
chatyak is offline
GsiX
gee, six eggs
Join Date: Aug 2012
Location: Land Below The Wind
Old 09-12-2012 , 06:08   Re: [L4D2] self get up
Reply With Quote #10

Quote:
Originally Posted by chatyak View Post
I have thousands of lines of this error in my log. Not sure what it is:
1) I'm not sure how to make center text bigger :-/ sorry.
2) Yes, it is the "self help" plugin - but it is broken and won't work. If you get charged sometimes it doesn't work - and if you help yourself while being attacked - you die.
This one looks better.
I'll have a look if it true the original developer no longer support that version than i'll add that option as you request.. but that took time..

Thanks for the report back...

EDIT: you error don't make sense to me.. what exactly happening? U in versus? U change team? change model?
U using other plugin i should know?
U Killing tank when that error come out?

I try to relocate the timer see if that makes different..


Quote:
Originally Posted by chatyak View Post
Also getting lots of errors - and the round won't end for some reason now?
Try again please..

Last edited by GsiX; 09-12-2012 at 07:48.
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