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Instant AutoTeamBalance


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Tiny
Senior Member
Join Date: Jun 2004
Location: France
Old 02-10-2011 , 13:13   Re: Instant AutoTeamBalance
Reply With Quote #71

Quote:
Originally Posted by ConnorMcLeod View Post
Gonna make a version with your way that is actually a good way.
Kikoo mister.
Alors pas de nouvelles sur ce que tu voulais faire ?
Juste afin de savoir si je dois patienter ou employer ta version précédente en attendant une nouvelle basée sur la méthode de sphott

Thanks
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Last edited by Tiny; 02-11-2011 at 07:35.
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 03-04-2011 , 14:51   Re: Instant AutoTeamBalance
Reply With Quote #72

Yes, new csdm version is here :
Attached Files
File Type: sma Get Plugin or Get Source (csdm_teambalancer.sma - 1710 views - 4.3 KB)
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Old 03-04-2011, 14:56
PaTrick C.
This message has been deleted by ConnorMcLeod. Reason: Asking for another thread support
c3ko
Member
Join Date: Jul 2010
Old 03-24-2011 , 07:03   Re: Instant AutoTeamBalance
Reply With Quote #73

Can you make it work even if "mp_autoteambalance" equals to "1" or tell me how to remove the message that says:
"Auto team balance next round." , that is annoying for me.
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 03-24-2011 , 14:17   Re: Instant AutoTeamBalance
Reply With Quote #74

iatb_message cvar is there for this.
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jigarn1
New Member
Join Date: Feb 2011
Location: India
Old 03-28-2011 , 17:29   Re: Instant AutoTeamBalance
Reply With Quote #75

it doesn't worked 4 me
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 04-15-2011 , 21:29   Re: Instant AutoTeamBalance
Reply With Quote #76

If someone is interested by orpheu version (more efficient) but there are no immunity or bot priority, only removed the 1 round delay.
Seems to work on windows, i haven't tested on linux but signatures are recognized.

THIS IS A BETA VERSION.
Attached Files
File Type: sma Get Plugin or Get Source (inst_autoteambalance_orpheu.sma - 1464 views - 1.9 KB)
File Type: amxx inst_autoteambalance_orpheu.amxx (2.4 KB, 405 views)
File Type: zip [signatures]autoteambalance.zip (3.0 KB, 450 views)
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Last edited by ConnorMcLeod; 04-16-2011 at 09:20.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 04-16-2011 , 05:20   Re: Instant AutoTeamBalance
Reply With Quote #77

CountTeamPlayers ; it needs a signature for windows.
UTIL_ClientPrintAll ; you don't need a signature for linux.
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 04-16-2011 , 07:32   Re: Instant AutoTeamBalance
Reply With Quote #78

CountTeamPlayers works fine (re-tested and still had that bug so plugin is not usable).

For UTIL_ClientPrintAll, linux name starts with an ".", name is not recognized. : Sig updated.
I may have taken the wrong function though, gonna double check.


Dunno why i have that bug : Event call few times in a row without any restart and players are switched in bad order.
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Last edited by ConnorMcLeod; 04-16-2011 at 07:45.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 04-16-2011 , 07:49   Re: Instant AutoTeamBalance
Reply With Quote #79

I was wrong, CountTeamPlayers is exported, it's fine.

For UTIL_ClientPrintAll, the symbol name is : UTIL_ClientPrintAll__FiPCcN41 , it should work.
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 04-16-2011 , 09:21   Re: Instant AutoTeamBalance
Reply With Quote #80

Updated, found the bug, should be ok now.
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