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TF2 Instagib 2.0 - Requires Dukehacks


  
 
 
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Author
MikeJS
Senior Member
Join Date: Nov 2008
Plugin ID:
695
Plugin Version:
2.0
Plugin Category:
Gameplay
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Adds the Instagib mode found in other games to Team Fortress 2.
    Old 12-31-2008 , 11:17   TF2 Instagib 2.0 - Requires Dukehacks
    Reply With Quote #1

    INSTAGIB
    Scouts, snipers only.
    sm_cvar tf_max_voice_speak_delay 0

    Requirements:
    Description:
    Everyone is a scout with a 1HKO sniper rifle. There are a few niceties, but that's the gist of it.

    The niceties:
    The plugin is tailored for CTF, because that's the mode everyone settled on 4 years ago. We have touch returns, you can't cap with your flag at home, and the return time is 15s.

    We have instant spawns, to go with the instant deaths.

    We have railjumps. These aren't the sissy railjumps people included in their remakes while I was gone, these are the beyond imba, horifically physically inaccurate (arbitrary caps which make jumps at 45 degrees to the map grid 150% as strong) railjumps everyone loved.

    Config:
    The cvars are all gone because nobody used them.

    Instagib uses the cookies database so it'll read your config for that.

    sm_fov is still about, and lets you change your FOV within the range 10-170, because every FPS should.

    Changelog:
    3/12/12 - 2.0: Complete rewrite
    3/9/09 - 1.1.7: Works since Valve broke GiveNamedItem
    14/4/09 - 1.1.6: Should work without CalcPlayerScore
    30/3/09 - 1.1.5: Added support for CalcPlayerScore
    26/2/09 - 1.1.4: Made it actually work again (thanks CrimsonGT!). Also fixed a few bugs related to disabling/enabling the plugin
    7/2/09 - 1.1.3: Fixed "Unassigned" team exploit.
    7/2/09 - 1.1.2: Fixed several bugs (CTF bugs, doublejump bug and others), added cvar to disable plugin, added Nalidor's physprop code, fixed elimination and added support for elimination on non arena maps. Also fixed psychostats weaponid bug.
    3/2/09 - 1.1.2a: Removed crosshair, separated double jump momentum from bunnyhopping, added option to disable capping with flag home and added some debug text for capping with flag home (on some maps, the flag gets disabled)
    21/1/09 - 1.1.1: Fixed a bug
    21/1/09 - 1.1.0: Moved some code around and hopefully sped it up, fixed bugs, added bunnyhopping/fullbright/option to disable ig_drop and made the shot that killed you green.
    8/1/09 - 1.0.1: Bug fixes and replaced GetMaxClients() with MaxClients
    31/12/08 - 1.0.0: Initial release

    Some cool maps:
    ctf_ig_badlands2: http://www.fpsbanana.com/maps/75513
    ctf_ig_redshed: http://www.fpsbanana.com/maps/76916
    Attached Files
    File Type: sp Get Plugin or Get Source (ig.sp - 658 views - 11.6 KB)
    File Type: smx ig.smx (12.2 KB, 660 views)

    Last edited by MikeJS; 12-03-2012 at 15:44.
    MikeJS is offline
     



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