Raised This Month: $ Target: $400
 0% 

Solved Make entity non-solid on death


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
anssik
Senior Member
Join Date: May 2006
Location: Suomi Finland Perkele
Old 02-15-2024 , 09:27   Make entity non-solid on death
Reply With Quote #1

In HL: Opposing Force (gearbox) multiplayer, the corpse (or player?) entity stays solid for a solid second after death, leading to the effect of getting stuck on them for a bit. This is especially apparent on func_trains which come to a complete stop for a bit after running someone over.

Is it possible to make the entity non-solid instantly on death, so this wouldn't happen?
__________________

Last edited by anssik; 02-15-2024 at 22:45.
anssik is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 16:25.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode