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L4D/L4D2 Tickrate Enabler


  
 
 
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epzminion
AlliedModders Donor
Join Date: Jan 2011
Old 10-06-2017 , 11:48   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #10

Quote:
Originally Posted by Spirit_12 View Post
Im not as upto date with l4d, as I’m with l4d2. Was there an update for that?
Nope. Just tested with a fresh install of L4D1 on Linux using the Tickrate Enabler binary from your original post on Ubuntu 16.04.3 LTS 64-bit.

Code:
Server will auto-restart if there is a crash.
#Using breakpad minidump system
Using breakpad crash handler
#
#Console initialized.
#Game.dll loaded for "L4D - Co-op - Normal"
#ConVarRef cl_language doesn't point to an existing ConVar
Server is hibernating
Queuing heartbeat send to legacy master server.
Tickrate_Enabler: Found ServerGameDLL at ServerGameDLL005
Tickrate_Enabler: Found VEngineServer at VEngineServer022
Tickrate_Enabler: Read TickRate 60.000000
Game supporting (2) split screen players
maxplayers set to 18
.
.
.
Connection to Steam servers successful.
   VAC secure mode is activated.

plugin_print
Loaded plugins:
---------------------
0:      "Tickrate_Enabler 1.4-dev, ProdigySim"
1:      "Metamod:Source 1.10.7-dev"
---------------------

meta version
Metamod:Source version 1.10.7-dev
Built from: https://github.com/alliedmodders/metamod-source/commit/4a27e2f
Build ID: 959:4a27e2f
Loaded As: Valve Server Plugin
Compiled on: Jun 21 2017
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/

sm version
 SourceMod Version Information:
    SourceMod Version: 1.8.0.6027
    SourcePawn Engine: SourcePawn 1.8, jit-x86 (build 1.8.0.6027)
    SourcePawn API: v1 = 4, v2 = 11
    Compiled on: Sep  8 2017 05:52:48
    Built from: https://github.com/alliedmodders/sourcemod/commit/cf633f7
    Build ID: 6027:cf633f7
    http://www.sourcemod.net/
No idea why people are having such difficulty installing this.
epzminion is offline
 



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