Too Many Frags1.0.3
See Servers running this plugin
[ Description ]
Code:
With this plugin you can prevent that pro's scare off other players by restricting the primary weapons.
[ CVars ]
Code:
tmf_mode // (default : 1) - <0 = disables the plugin || 1 = controlled by difference || 2 = controlled by K/D>
tmf_difference // (default: 10) - <Specify the difference between frags and deaths>
tmf_kills_per_death // (default: 1.5) - <Specify the k/d>
[ Some Informations ]
This plugin requires now additional includes, more information here (also in plugin)
PHP Code:
#tryinclude <cstrike_pdatas>
#if !defined _cbaseentity_included
#assert Cstrike Pdatas and Offsets library required! Read the below instructions: \
1. Download it at forums.alliedmods.net/showpost.php?p=1712101#post1712101
2. Put it into amxmodx/scripting/include/ folder
3. Compile this plugin locally, details: wiki.amxmodx.org/index.php/Compiling_Plugins_%28AMX_Mod_X%29
4. Install compiled plugin, details: wiki.amxmodx.org/index.php/Configuring_AMX_Mod_X#Installing
#endif
[ Credits ]
Code:
UnitedDevs Team
-=[DAG]=- - Original Idea
v3x - Updating the "is_user_overlimit"
ConnorMcLeod - For his RemovePlayerSlotsItem function.
Exolent - For his GetWeaponFromSlot function.
[ Changelog ]
Code:
Version 1.0.3
Added nvault_close at plugin_end
Version 1.0.2
Renamed from "Too Much Frags" to "Too Many Frags"
Updating the Code
Added Vault Saving for saving "Too many Frags" for a map.
Fixed "Reliable Overflow"-Bug
Version 1.0.1
Updating the Code
Version 1.0.0
First release
[ To-Do ]
Code:
Save the frags / deaths for reconnect
Make plugin only for de_* and cs_* - maps // Should I? I don't know :S
Sorry for my bad english
Plugin have to be compiled locally!