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Superhero Mod Source (http://shsource.co.cc)


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msleeper
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Join Date: May 2008
Location: Atlanta, Jawjuh
Old 09-05-2008 , 00:16   Re: Superhero Mod Source 1.0.1b [Compiled] [Ready to Use]
Reply With Quote #11

Won't get approved without source code?
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Grrrrrrrrrrrrrrrrrrr
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Join Date: Oct 2007
Old 09-05-2008 , 01:04   Update
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NEW UPDATE

Note: when there's a new update check the All of the First Post for "(Updated for [version #])" for new information.


+1.0.2b Sep. 4, 2008
- optimized for easier use and better performance.
- removed override functions and embedded override command into original function.
- fixed many bugs. [thanks MaxMan for reporting bugs]
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Last edited by Grrrrrrrrrrrrrrrrrrr; 09-05-2008 at 01:50.
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Grrrrrrrrrrrrrrrrrrr
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Old 09-05-2008 , 01:32   Re: Superhero Mod Source 1.0.2b [Compiled] [Ready to Use]
Reply With Quote #13

Quote:
Originally Posted by abelp View Post
how about one for TF2?
I don't know anything about TF2. So, not right now.


Quote:
Originally Posted by ifx View Post
this is awesome! Many thanks to Grrrrrrrrrrrrrrrrrrr for ressurecting this mod on CSS

I have 2 questions:

1. How create menu for everyone to choose a hero model? (Like mani model menu chooser style)
2. Can you create WarCraft3 TFT mod based on CS 1.6?
1. This will be on the next update
2. No. I am only working on this mod.

Quote:
Originally Posted by Rebell View Post
Oho v1.01b - i will try out

Is SQLite supported or mysql only ? Or will it be stored in a flat file ?
cya
If you want to save player's XP, ONLY mysql is supported. There is no flat file. (It MIGHT support SQLite in the next update.)

Quote:
Originally Posted by MishaSmirnov View Post
For what sourcemod? setup on 1.0.3. After a choice of the hero a server crash.
Also all is compiled with errors
All errors have been fixed. Ignore this message when compiling: "warning 217: loose indentation." This error is because I use a plain text editor and I use a lot of spaces to organize my code. It does NOT cause problems.

Quote:
Originally Posted by msleeper
Won't get approved without source code?
Source code is included in the ZIP, in the scripts folder.


Quote:
Originally Posted by TechKnow
ARE YOU INTERESTED To make the HOTTEST most popular NEW MOD FOR CSS?
I only have time for this mod.
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Last edited by Grrrrrrrrrrrrrrrrrrr; 09-05-2008 at 01:41.
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MaxMan
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Join Date: Jan 2008
Old 09-05-2008 , 04:45   Re: Superhero Mod Source 1.0.2b [Compiled] [Ready to Use]
Reply With Quote #14

Hey,
I got an idea to improve your plugin..I don't know if this i possible:
At the moment every time you acquire a new hero you have to bind a new key e.g. +power_bomber I think it would be better if always the first hero you get has its power on e.g. +power_hero_1 and the second
+power_hero_2 so the players don't have to rebind the keys
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micke1101
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Old 09-05-2008 , 06:09   Re: Superhero Mod Source 1.0.2b [Compiled] [Ready to Use]
Reply With Quote #15

Well i have a suggestion you know the command drop (hero) and thats it only works if alive drop is 0(when alive).
and some maybe want admin only heroes so maybe add a command for admins that can make people drop heroes then in the code of the hero can have that command.
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MishaSmirnov
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Join Date: Jun 2008
Old 09-05-2008 , 12:29   Re: Superhero Mod Source 1.0.2b [Compiled] [Ready to Use]
Reply With Quote #16

Level does not keep
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Grrrrrrrrrrrrrrrrrrr
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Old 09-05-2008 , 17:12   Re: Superhero Mod Source 1.0.2b [Compiled] [Ready to Use]
Reply With Quote #17

Quote:
Originally Posted by MaxMan View Post
Hey,
I got an idea to improve your plugin..I don't know if this i possible:
At the moment every time you acquire a new hero you have to bind a new key e.g. +power_bomber I think it would be better if always the first hero you get has its power on e.g. +power_hero_1 and the second
+power_hero_2 so the players don't have to rebind the keys
Excellent idea. I will see if this is possible.

Quote:
Originally Posted by micke1101 View Post
Well i have a suggestion you know the command drop (hero) and thats it only works if alive drop is 0(when alive).
and some maybe want admin only heroes so maybe add a command for admins that can make people drop heroes then in the code of the hero can have that command.
Maybe. But, I was always against admin only heroes since they're almost always abused by admins.

Quote:
Originally Posted by MishaSmirnov View Post
Level does not keep
If there was a way to ban you from this thread, I would. Why? Because this question was answered 2 times: in the first post under Part 2, and the post two posts above your post. I would usually just ignore you, but since this is still a BETA release, I'm willing to point people who don't read in the right direction.
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Last edited by Grrrrrrrrrrrrrrrrrrr; 09-05-2008 at 17:28.
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msleeper
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Old 09-05-2008 , 20:12   Re: Superhero Mod Source 1.0.2b [Compiled] [Ready to Use]
Reply With Quote #18

Quote:
Originally Posted by Grrrrrrrrrrrrrrrrrrr View Post
All errors have been fixed. Ignore this message when compiling: "warning 217: loose indentation." This error is because I use a plain text editor and I use a lot of spaces to organize my code. It does NOT cause problems.
If you load the files up in Notepad++, it can auto-indent everything and keep this error from coming up. ;)
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Grrrrrrrrrrrrrrrrrrr
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Old 09-05-2008 , 21:51   Re: Superhero Mod Source 1.0.2b [Compiled] [Ready to Use]
Reply With Quote #19

Thank you for the suggestion, but Notepad++ is for windows.
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micke1101
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Old 09-06-2008 , 03:12   Re: Superhero Mod Source 1.0.2b [Compiled] [Ready to Use]
Reply With Quote #20

Quote:
Originally Posted by Grrrrrrrrrrrrrrrrrrr View Post
Maybe. But, I was always against admin only heroes since they're almost always abused by admins.
True but those should be banned and there admins taken away.
but i see how you think and well its your project.
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