Quote:
## NUMLEVELS - The total Number of levels to award players
## XPLEVELS - How much XP does it take to earn each level (0..NUMLEVELS)
## XPGIVEN - How much XP is given when a Level(N) player is killed (0..NUMLEVELS)
## LTXPLEVELS - Same as XPLEVELS but for Long-Term mode (sh_savexp 1)
## LTXPGIVEN - Same as XPGIVEN but for Long-Term mode (sh_savexp 1)
NUMLEVELS 10
XPLEVELS 0 100 300 600 1000 1500 2100 2800 3600 4500 5500
XPGIVEN 60 80 100 120 140 160 180 200 220 240 260
LTXPLEVELS 0 100 200 400 800 1600 3200 6400 12800 25600 51200
LTXPGIVEN 6 8 10 12 14 16 20 24 28 32 40
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it is in the superheros.ini
6 8 10 12 14 16 20 24 28 32 40 these numbers represent the xp earned for killing a player with each level 6 for lvl 0 player, 8 for level 1 player, 10 for level 3 player.....40 for level 10 player (all this is long term xp)
but it should give you the idea, edit it as you want and add 2 more sets of numbers to each line to make level 12
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