Raised This Month: $ Target: $400
 0% 

[L4D2] Incendiary Grenades Modification


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
Ulrich
Member
Join Date: Mar 2010
Location: In a box
Old 03-12-2011 , 18:25   [L4D2] Incendiary Grenades Modification
Reply With Quote #1

Hello once again, people of the Internet.

I've recently had an idea for a way to make Incendiary rounds actually do a little more when mixed with the Grenade Launcher in L4D2.
Basically, what I want is for a launched grenade under the effects of Incendiary Ammo to explode into a field of fire, much like a Molotov does when it is thrown, or a gas can does when it is shot.

I don't imagine that this would be too hard of a thing to do, but I still know very little about writing codes from scratch, so I'm turning to the community.

Thanks in advance.
__________________
Ulrich is offline
RAPTORMOOSE
Member
Join Date: Sep 2011
Location: California
Old 10-17-2011 , 00:59   Re: [L4D2] Incendiary Grenades Modification
Reply With Quote #2

Incendiary rounds already ignite infected in the range of the explosion of the grenade launcher. But this would be MUCH better. Allowing for you to have a bile, and a melee weapon. Then having a grenade launcher that would shoot a Molotov. Great idea. I might be able to make a .vpk that would make it always shoot Molotov's.
__________________
Well, it took 30 men, 7 chainsaws, and 12 pickup trucks, but we did it.
RAPTORMOOSE is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:35.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode