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10vs10 Big Plugin Request


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IronWarrior
Veteran Member
Join Date: Jan 2010
Old 03-04-2010 , 19:05   10vs10 Big Plugin Request
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Hi there, currently am a admin for the SimianCage L4D2 servers and we are using a few mods from here, but I would like to see them all put together and a few new changes added to the server.

The server is using AtomicStryker Score/Team Manager 1.2.1, Drakcol Item Buying System, cvar to reduce the spawn distances for Infected

It's for the 10vs10 VS servers, the plugin should control the following.

  1. Allow 3 tanks to spawn each round, one being AI called and two being allowed to spawn from the use of !usepoints.
  2. Make the tank immune to fire and damage for the first 3-5 seconds to allow for a player to take it over and protect it from being pre-lit.
  3. Lock the Safe Room door upon round start for 30 seconds or upon all players are loaded and then for 5 seconds.
  4. Make sure that all 10 survivors are spawned with a Medikit, make sure that melee weapons are spawned in the Safe Room.
  5. Currently we have a bug with the the defibrallator that if used on the any of the 6 extra players after they died, it will revive one of the 4 orginal players even when they are already live and playing.
  6. AI bots, make the survivor bots smarter in anyway they can be, for example, they run away from the tank instead of running up too it and keeping a distance from each other, so they not all grouped together.
  7. Make the Witch more scary, increase the speed and damage she does to survivors, L4D style, she should be able to B/W or kill a survivor soon as she starts attacking them.
  8. Enable a way to control how many times a player can HEAL themselves, Infected or Survivor, this is to control how many times a Tank can heal and how many times a capped player can get up, this should have a off or on command for each team.

Be really greatful if someone can help with this.
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Blakeocity
Senior Member
Join Date: Nov 2009
Old 03-04-2010 , 19:45   Re: 10vs10 Big Plugin Request
Reply With Quote #2

1. http://forums.alliedmods.net/showthread.php?t=101781

Not sue how that will work with usepoints, I doubt it will apply to those limits, but you can try.

2. http://forums.alliedmods.net/showthread.php?t=111997

and
http://forums.alliedmods.net/showthread.php?t=115929

Both do it.

3. I haven't tried either of these.

http://forums.alliedmods.net/showthread.php?t=120352

http://forums.alliedmods.net/showthread.php?t=84086

But one of them should provide what your looking for, ReadyUp is probably more appropriate for what you want. The other one forces a 30s wait.

4. There is a cvar in SuperVersus for that.

5. http://forums.alliedmods.net/showthread.php?t=118723

You may be interested in this also:
http://forums.alliedmods.net/showthread.php?t=111367

I'm using SM1.4 and it works perfectly.

6. Bots are bots really. I don't see anyone taking the time to fix Valves stupid bots.

http://forums.alliedmods.net/showthread.php?t=99664

That's the only Bot AI fix I've come across.

7. <3 Buffing the witch.
http://forums.alliedmods.net/showthread.php?p=1003810

You can use this to increase the witches HP and Speed within set randomized integers.
http://forums.alliedmods.net/showthread.php?t=117600

8. I didn't know the Infected could heal themselves? Or is that part of the points thing? Can't help with this one.

Nothing like this is ever going to all be compiled into one plugin.
What people want on there servers is unique to most hosts.

Last edited by Blakeocity; 03-04-2010 at 19:50.
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