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[L4D2] Strongman Game (1.5) [11-Dec-2022]


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Author
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Plugin ID:
3795
Plugin Version:
1.5
Plugin Category:
Fun Stuff
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    1 
    Plugin Description:
    Auto-spawn the Strongman game on round start.
    Old 07-28-2013 , 21:05   [L4D2] Strongman Game (1.5) [11-Dec-2022]
    Reply With Quote #1




    Related Plugins:

    About:
    • Creates the Strongman game from Dark Carnival.
    • Ability to receive the 'GONG SHOW' achievement for 'Proving you are stronger than Moustachio. (Needs testing, it might work).
    • Triggers a horde when completed.
    • Maximum of 2 per map. Saved to l4d2_strongman.cfg in your servers \addons\sourcemod\data\ folder.
    • Uses 23 or more entities.


    Thanks:

    Admin Commands: (requires "z" flag)

    PHP Code:
    sm_strong        // Spawns a Strongman where your crosshair is pointing.
    sm_strongman     // Same as above, but saves the origin and angle to the Strongman spawns config.
    sm_strong_clear  // Removes the Strongman games from the current map only.
    sm_strong_del    // Deletes the Strongman game you are pointing at and removes from the config if saved.
    sm_strong_list   // Lists all the Strongman games on the current map and their locations.
    sm_strong_pos    // Displays a menu to adjust the Strongman angles/origin your crosshair is over. Turn the plugin off/on or reload to fix model positions.
    sm_strong_wipe   // Removes all the Strongman games from the current map and deletes them from config. 

    CVars:

    Saved to l4d2_strongman.cfg in your servers \cfg\sourcemod\ folder.

    PHP Code:
    // 0=Plugin off, 1=Plugin on.
    l4d2_strongman_allow "1"

    // 0=Off. 1=Turns on the ability to receive the 'GONG SHOW' achievement for 'Proving you are stronger than Moustachio'.
    l4d2_strongman_event "0"

    // Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
    l4d2_strongman_modes ""

    // Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
    l4d2_strongman_modes_off ""

    // Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
    l4d2_strongman_modes_tog "0"

    // Strongman plugin version.
    l4d2_strongman_version 

    Changes:
    Code:
    1.5 (11-Dec-2022)
        - Changes to fix compile warnings on SourceMod 1.11.
    
    1.4 (30-Sep-2020)
        - Fixed compile errors on SM 1.11.
    
    1.3 (10-May-2020)
        - Extra checks to prevent "IsAllowedGameMode" throwing errors.
        - Various changes to tidy up code.
        - Added better error log message when gamedata file is missing.
    
    1.2 (01-Apr-2020)
        - Fixed "IsAllowedGameMode" from throwing errors when the "_tog" cvar was changed before MapStart.
    
    1.1.1 (28-Jun-2019)
        - Changed PrecacheParticle method.
    
    1.1 (05-May-2018)
        - Converted plugin source to the latest syntax utilizing methodmaps. Requires SourceMod 1.8 or newer.
    
    1.0 (29-Jul-2013)
        - Initial release.

    Installation:
    1. Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder.
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d2_strongman.sp - 220 views - 64.9 KB)
    __________________

    Last edited by Silvers; 12-10-2022 at 19:21.
    Silvers is offline
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