@Trp. Jed
You should add
Code:
return PLUGIN_HANDLED
to all client command functions
ex.
Code:
// voice_coverflanks (all teams)
//
public dodvoice_cflanks(id) {
new cTeam[16]
get_user_info(id,"team",cTeam,15)
if ( can_play(id) )
{
if (equal(cTeam, "allies")) {
if (is_brit == 1) {
emit_sound(id,CHAN_VOICE, "player/britcoverflanks.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
} else {
emit_sound(id,CHAN_VOICE, "player/uscoverflanks.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
}
} else {
emit_sound(id,CHAN_VOICE, "player/gercoverflanks.wav.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
}
client_cmd(id,"say_team Cover the flanks!")
}
return PLUGIN_HANDLED
}