ZP Class: Husk Zombie KF v.0.2
Description:
Quote:
The ability of this zombie is to throw fireballs by touching any part or any man that will begin to burn if it is on the radio.
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Cvars:
- zp_husk_fire_speed <Default = 700> (The speed of the fireball)
- zp_husk_fire_cooldown <Default = 15.0> (Here you set the cooldown)
- zp_husk_fire_damage <Default = 2> (Here you set the damage per second to be impacted)
- zp_husk_fire_duration <Default = 5> (Here you set the time duration of the fire on the victim)
- zp_husk_fire_slowdown <Default = 0.5> (Here you set the speed to be reduced to the victim)
- zp_husk_fire_radius <Default = 220.0> (Here you set the radius of the explosion)
- zp_husk_fire_survivor <Default = 1 (0 = 0FF/1 = ON)> (Here you set if you want the survivor will affect the fireball)
Customizations:
- into the SMA file [zp_zclass_clot_zombie] but you must compile it locally
PHP Code:
/*================================================================================
[Customizations]
=================================================================================*/
// Husk Zombie
new const zclass_name[] = { "Zombie Husk" }
new const zclass_info[] = { "Throw a FireBall" }
new const zclass_model[] = { "Husk" }
new const zclass_clawmodel[] = { "v_husk_hands.mdl" }
const zclass_health = 1700
const zclass_speed = 200
const Float:zclass_gravity = 0.7
const Float:zclass_knockback = 1.0
new const fire_model[] = "sprites/3dmflared.spr"
/*================================================================================
Customization ends here!
Any edits will be your responsibility
=================================================================================*/
Changelog:
Have Fun