Quote:
Originally Posted by Dark-Reaper
The first thing you can improve :
Sometimes the survivors HUD is... I don't know the verb, it does the same thing when a player joins to the survivors team. So survivors can know when a bot appears.
EDIT :
Few minutes ago, I was alone in the infected team, in ghost mod with the Hunter, I was suddenly switched to a boomer in the " real " phase, what happened ?
EDIT 2 : Other improvement you can make :
Put the bots in the infected HUD, so we'll able to see life etc...
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Didn't get the first part .... are you saying that survivors can see when a bot appears or you wish for they to know when a bot is spawned???
About the "suddenly switched to a boomer", well, yes, i wrote that one down on the first post. The problem is that dead/spawning infected players will automatically take over infected bots when they're spawned. I really can't do much about this one, but don't worry, my plugin will automatically queue a new bot with the time you had left to enter ghost mode, so the survivors won't notice the difference. It's true that real infected players will have a bit more advantage, but lacking a real player on infected is a bigger disadvantage.
About making the bots show up on the infected HUD, well, that would be more like a client-sided plugin, since that's where the HUD is controlled. I'll try to look a bit more into that.
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