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[ANY] Custom Unusual Effects
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MasterXykon
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Join Date: Apr 2012
07-20-2013 , 05:08 [ANY] Custom Unusual Effects
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Custom Unusuals
Apply any particle effect, in any game
Effects List
CSS:
https://developer.valvesoftware.com/..._CSS_Particles
TF2:
https://developer.valvesoftware.com/..._TF2_Particles
HL2 EP2:
https://developer.valvesoftware.com/...le_Effect_List
Customization
I'm not going into this much, so I recommend learning elsewhere.
But, you need to have a particles text file for your map, Example(from mapname_particles.txt):
particles_manifest
{
"file" "particles/unusuals_custom1.pcf"
}
Here's a link:
https://developer.valvesoftware.com/...article_System
Also, the .cfg file is setup like this:
"Effect Name" "effect_name"
(for menu display) (effect from .pcf)
Files
Use sm_downloader (or some other external plugin) if you have other custom files
http://forums.alliedmods.net/showthread.php?t=69005
Verified Games
Team Fortress 2 (only game I have installed)
Commands
sm_unusual_spawn <particle_name> (directly spawn)
sm_unusual (unusual menu)
sm_customunusuals
(unusual menu)
sm_unusuals
(unusual menu)
sm_u
(unusual menu)
sm_unusual_delete (remove unusuals)
sm_ud (remove unusuals)
NOTE:
Certain particles go away upon removal, and others just get stuck on map. (This has to do with the particle itself I think.)
Attached Files
Unusual Effects.zip
(252.4 KB, 2313 views)
Get Plugin
or
Get Source
(unusuals.sp - 1296 views - 6.8 KB)
unusuals.cfg
(447 Bytes, 1339 views)
Last edited by asherkin; 08-14-2013 at
12:48
. Reason: Removed binary, doesn't match source code.
MasterXykon
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