Quote:
Originally Posted by arkshine
Some suggestions :
fw_Damage() : is_user_connected should be useless here ; try to avoir to return something ; Why HAM_SUPERCEDE ? ; Use MSG_ONE_UNRELIABLE ; Something like would be more appropriate :
Code:
public fw_Damage ( victim, attacker, Float:damage ) { if ( victim == attacker && damage > 0 && get_pcvar_num( cvar_on ) ) { // } }
fw_Killed() : Make a define with 0x0001 : #define FFADE_OUT 0x0001
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Thanks
Check 1.3 that find something i missed
Anyway, i would like to ask :
What do you mean "Use MSG_ONE_UNRELIABLE"?
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