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sneakret
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Join Date: Jul 2012
Old 07-29-2012 , 22:49   [TF2] Building Repair 1.32
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This plugin causes dispensers to repair nearby friendly buildings, refill ammo of nearby friendly sentry guns, and fight enemy sappers.
By default, ...
  • Dispensers refill ammo but not rockets.
  • Dispensers will only heal sentries.
  • Dispensers will fight sappers on teleporters and sentries.

The plugin has the following console variables:
  • sm_building_repair_version 1.32 // Do not change.
  • br_max_distance 150 // Maximum distance from which a dispenser can repair/refill buildings.
  • br_repair_sentry 1 // Whether a dispenser will repair nearby sentries.
  • br_repair_dispenser 0 // Whether a dispenser will repair other nearby dispensers.
  • br_repair_teleporter 0 // Whether a dispenser will repair nearby teleporters.
  • br_antisap_sentry 1 // Whether a dispenser will fight sappers on nearby sentries.
  • br_antisap_dispenser 0 // Whether a dispenser will fight sappers on other nearby dispensers.
  • br_antisap_teleporter 1 // Whether a dispenser will fight sappers on nearby teleporters.
  • br_tick_seconds 0.1 // The interval between ticks, in seconds.
  • br_repair_rates 5,10,20 // Health to add to buildings per tick, ordered by dispenser level.
  • br_shell_refill_rates 1,2,4 // Sentry shells to refill every tick, ordered by dispenser level.
  • br_rocket_refill_rates 0,0,0 // Sentry rockets to refill every tick, ordered by dispenser level.
Attached Files
File Type: sp Get Plugin or Get Source (building_repair.sp - 2167 views - 16.6 KB)
File Type: smx building_repair.smx (8.0 KB, 985 views)

Last edited by sneakret; 10-12-2012 at 21:34. Reason: Simplified cvars.
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