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[TF2] Friendly Mode (v. 16.0112)
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ddhoward
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Join Date: May 2012
Location: California
08-18-2013 , 02:09 Re: [TF2] Friendly Mode (v. 13.0807.0)
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191
Assuming that I am able to get some of the bugs worked out, the next version will feature optional SDKHook_SetTransmit functionality through a new cvar sm_friendly_settransmit. This allows COMPLETE INVISIBILITY to only certain players.
sm_friendly_settransmit 0 : The plugin acts like it did before.
sm_friendly_settransmit 1 : Friendly players will be invsible to non-Friendlies, while Friendly players will be able to see both Friendlies and non-Friendlies.
sm_friendly_settransmit 2 : Friendlies can only see other Friendlies, and non-Friendlies can only see other non-Friendlies.
There's actually a lot of stuff that I want to try out, now that I'm a little more knowledgeable than I was 4 months ago. Like CollisionHook.
Last edited by ddhoward; 08-18-2013 at
03:26
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