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ddhoward
Veteran Member
Join Date: May 2012
Location: California
Old 08-18-2013 , 02:09   Re: [TF2] Friendly Mode (v. 13.0807.0)
Reply With Quote #191

Assuming that I am able to get some of the bugs worked out, the next version will feature optional SDKHook_SetTransmit functionality through a new cvar sm_friendly_settransmit. This allows COMPLETE INVISIBILITY to only certain players.

sm_friendly_settransmit 0 : The plugin acts like it did before.
sm_friendly_settransmit 1 : Friendly players will be invsible to non-Friendlies, while Friendly players will be able to see both Friendlies and non-Friendlies.
sm_friendly_settransmit 2 : Friendlies can only see other Friendlies, and non-Friendlies can only see other non-Friendlies.

There's actually a lot of stuff that I want to try out, now that I'm a little more knowledgeable than I was 4 months ago. Like CollisionHook.

Last edited by ddhoward; 08-18-2013 at 03:26.
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