Thread: Anti No-Flash
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Rul4
Senior Member
Join Date: Sep 2008
Location: Argentina
Old 03-07-2010 , 20:14   Re: Anti No-Flash
Reply With Quote #7

Quote:
Originally Posted by Exolent[jNr] View Post
I see that you're calculating the "holdtime" to seconds and saying that is how long the player is flashed.
However, what about when only part of the flash is gone away?
You can see players usually after 1-2 seconds instead of the full flash time because you aren't completely flashed anymore.
HoldTime is the part where you are fully flashed. Duration is the whole flashing time. So after 1-2 seconds you will see other players. Try it yourself.

Quote:
Originally Posted by Exolent[jNr] View Post
Also, if you are flashed multiple times, the duration will be longer than your plugin detects.
You should add support for this.
Are you assuming this or saying something you've tested? Because I have tried multiple flashes in a row on a player and the plugin behaves as you should expect, players disappear up to the exact moment the player starts regaining partial vision. If you have seen otherwise, please tell me how you achieved this and I will fix it.
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