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MagicShot
Senior Member
Join Date: Mar 2004
Location: MN
Old 03-21-2004 , 19:13   Advanced Weapon Restriction *Updated* Version: 0.31
Reply With Quote #1

This is an Advanced Weapons Restriction.
If you have a map that has weapons on the ground and you dont want people to use them.. This removes them as soon as they pich them up..

Usage:
amx_weaprest "weaponname" or "Weapon Group ex. submachineguns" - Refer to Readme for More Examples
Example:
amx_weaprest auto

Main Cvars:
amx_weaponrest < - Enable/Diable Avanced Weapon Restion - Deafult Enabled
amx_weaponwait < - Wait Till Next Round Before Restictions Start - Default Enabled

Voting Cvars:
amx_weapvote_ratio <- Vote Ratio - Default 51%
amx_wvote_delay <- Weapon Vote delay - Default 180 Seconds
amx_xtra_wep_msg <- Extra Weapon Messgae- Default 0 - OFF

***********
*Change.Log
***********
Version 0.31
1). Bug fixes. Should now work with CS 1.6

Updates:
1). CZ Testing Currently
2). Adding Sheild Restriction
3). Menu & Better Voting System to Come.
4). Cool Punishment (Ideas Requested)

Verson 0.3

1). Added amx_weaponwait cvar
2). Added Group Restrictions
3). Added Inital Voting System
4). Omtimized Restriction Checking

Credits: Bailopan, _KaszpiR_, & Ludwig Van

Please Post Any bugs. so I can fix asap..

Thank You...
Attached Files
File Type: rar amx_advanced_weaprest.rar (24.4 KB, 5317 views)
File Type: sma Get Plugin or Get Source (amx_advanced_weaprest.sma - 4997 views - 24.4 KB)
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