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naris
AlliedModders Donor
Join Date: Dec 2006
Old 06-09-2009 , 03:23   Re: [EXTENSION] Sidewinder
Reply With Quote #105

Oh I should of also mentioned that the sm_sidewinder_enabled convar has bits to enable/disable each of the weapons:

Code:
//enum SidewinderEnableFlags (<<= 1)
//{
#define SidewinderDisabled     0  // Completly disable sidewinder
#define SidewinderSentry       1  // Enable sidewinder sentry rockets
#define SidewinderRocket       2  // Enable sidewinder soldier rockets
#define SidewinderArrow        4  // Enable sidewinder huntsman arrows
#define SidewinderFlare        8  // Enable sidewinder pyro flares
#define SidewinderPipe        16  // Enable sidewinder demoman pipe genades
#define SidewinderSyringe     32  // Enable sidewinder medic syringes
//};

Last edited by naris; 06-09-2009 at 03:26.
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