Quote:
Originally Posted by TnTSCS
I think this is the case. gameMe offers a secure logging which enables sv_logsecret and once enabled, hlsw cannot connect to receive logs.
Am I doing something wrong or maybe missing something, but is anyone able to receive logs via HLSW once sv_logsecret has been set to > 0?
I'll be posting this on HLSW as well, just thought I'd post here too.
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Enabling sv_logsecret will likely break log streaming for any software not updated to support it. The packets come across with a different id as well as having the secret added.