Quote:
Originally Posted by mad_hamster
Hi Kigen
Great plugin! two comments:
1. As I said a few days ago, some of my servers went into 100% CPU usage when my firewall prevented them to access the update site (not immediately; after a few hours). When I put a rule to allow it, the problem was fixed. After a while the update site (your home IP I presume) changed its address and the updates were blocked again, causing the servers to go into a CPU frenzy again. I opened all of your ISP's IP block and the problem was finally solved. I think it's crucial to test your plugin with a firewall, if the update servers ever go down all game servers using your plugin may go down with it...
2. It would be helpful if you could put the update server on a fixed IP, so that us box owners can open a single IP address in the firewall, not a whole ISP.
Edit: My installation details: MM 1.8, SM 1.3, KAC 1.2.0.8, running Windows XP.
Thanks.
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That must be something particular about your firewall or you are running a out of date Sockets version.
Anyhow, there will be network infrastructure changes soon.