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LARP
Senior Member
Join Date: Aug 2008
Location: Santiago, Chile
Old 10-26-2008 , 00:44   [ZP] Extra Item: Laser/TripMine ZP
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Quote:
ZP Extra Item: Laser/TripMine ZP 1.4
Description:
  • Each player can set LaserMine on the wall. (Human Item)
After taking the time to bring this plugin to zp what I achieved here and work ready.
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zp_ltm_cmdmode 0= use mode, 1 = bind mode (Recommended)
zp_ltm_bind "1" = To use, autobind 'P' KEY!
To purchase use the extras menu items or command: "say /lm" and "say /lasermine"
Both methods require ammopacks
COST: 8 ammopacks

For Change cost modify g_item_lmines Line.

Original plugin
Laser/TripMine Entity v2.3 (BY +ARUKARI-)
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Changelog:
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1.4.- Fixed bug in which the survivor could buy using the LM /lm.
- Added message, which indicates how many LM you have purchased.
- Added message, which indicates how many LM will be used.
- Added command say /lasermine.
- Enabled command to erase LM (bind X +dellaser).
- Removed zp_ltm_cbt command, which in value "CT" produced a bug.
- To function is no longer guide for the value of zp_delay, now expected to start the infections -----------------------------
1.3. - Added the command zp_ltm_bind, who works with a value of 0 = No autobind , 1 = automatic bind with 'P' key
- Corrected the translation to English, thanks to bmann_420
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1.2. - Can not Use Laser mines if there is no zombies, this to prevent bugs.
- The laserminas created will be identified as CT TEAM.
- Added command /lm.
- Commands configured to work in zp (ltm_cvar.cfg).
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1.1. - Lines modified so that the zombie can not use Lasermines
- Automatic bind 'p' key for plant
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1.0. - Test Version

Quote:
UPDATE:
Version lasermine which corrects problems with the plugin Snark infector:
http://forums.alliedmods.net/showpos...8&postcount=81

Thanks to CLLlAgOB
__________________
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Last edited by bibu; 03-17-2012 at 14:10. Reason: Remove your slowhack part
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