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l4d_ncm_type?speedmin: Minimum speed multiplier for the zombie type.
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l4d_ncm_type?speedmax: Maximum speed multiplier for the zombie type.
No effect, it's not working.
PHP Code:
AcceptEntityInput(entity, "Disable");
SetEntPropFloat(entity, Prop_Data, "m_flSpeed", 1.0*iSpeed);
AcceptEntityInput(entity, "Enable");