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Hunter-Digital
Veteran Member
Join Date: Aug 2006
Location: In the Game [ro]
Old 11-06-2009 , 05:30   Re: Realistic Defuse v1.4
Reply With Quote #13

Quote:
Originally Posted by ot_207 View Post
I have not tested it, because I wrote it here fast. Please post if you have problems.
Don't you think that code is a bit... TOO MUCH for what's needed to be done ? All you need to do is hook screenfade for flash, set a bool that player is flashed and set a task or set gametime to a var and while that bool var is true, hook ham use and block usage of C4... I don't see why you should complicate yourself with THAT much code... also calls alot of functions... I don't know why shouldn't you check right away for screenfade because you need to be blind, doesn't really matter if it's a real flashbang or a emessage fake-flash

So, alucard, are you going to add this feature ? If not, I'll make the plugin separately :}
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