Thread: Weapon Health
View Single Post
ot_207
Veteran Member
Join Date: Jan 2008
Location: Romania The Love Country
Old 09-11-2009 , 07:05   Re: Weapon Health
Reply With Quote #3

Quote:
TODO:
[1]per-weapon type health
[2]alternative models for broken weapons
[3]bad aim for damaged weapons
[4]change clip for jammed weapons
[5]take damage when hits player weapons
[1] that you need to do with this property.
EV_FL_health and EV_FL_takedamage
[2] That is hard, you need modelers for that, I think that it would be better to make some sounds.
[3] http://forums.alliedmods.net/showthread.php?p=787225
[4] Cstrike Module
[5] That is hard to do but not impossible.
__________________
My approved plug-ins | Good for newbies! | Problems?

Back, will come around when I have time.
ot_207 is offline