Quote:
Originally Posted by joaquimandrade
What you need is to detect when the user is viewing a model. A model is not strictly related to the box of the player. So, many calculations have to be made and still it wouldn't be perfect. And let's not even talk about custom weapon/player models. I don't think you will make it in a pleasant way. Still, if you want to continue, you might want to add bone positions to the calculations.
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I know what you say. I will carefully improve it. Next version next year
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I will add those bone positions.
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