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ALIENMODSX
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Join Date: Nov 2008
Old 04-24-2009 , 17:45   Re: Knife Model Selector 2.2 [17/04/09]
Reply With Quote #28

Quote:
Originally Posted by AntiBots View Post
EDIT 1: I Thing that not important. I Will add the text in file for exit, next page.. and prev..

EDIT 2: Is Added.

EDIT 3: Now I download more models and I Testit. I Only test with 25 Knifes.

EDIT 4: Give me that errores plis

EDIT 5: Nice Option.

EDIT 6: I Canīt Change Client Commands. (Cvars)

In 2 hours I update with the API.
1. Okay.
2. I Didn't notice :O Give me "CVAR", please?
3. I changed the .sma, and I think I just fucked up. It works if I DL it here, w/o edit.
4. Nvm, just happen when "3." didn't work, so now it works as it should.
5. Okay.
6. I think there's some way... Bazooka is usually "wrong handed" in CS (right?), but inside the bazooka plugin it's fixed...

Thanks

EDIT1:
Hmm... How about remove the "You cannot drop this weapon" message (or whatever it says).
Might be annoying if you want to test many knives (around 30+).

EDIT2:
Here's some models that whoever feels like can add. No DL for the client should be needed!

The knives are:
CS 1.5 Knife
Half-Life Crowbar ( With sounds! )

Code:
[CS 1.5 Knife]
P_MODEL = models/w_knife.mdl
V_MODEL = models/v_knife_r.mdl

[Crowbar]
P_MODEL = models/p_crowbar.mdl
V_MODEL = models/v_crowbar.mdl
HIT1 = weapons/cbar_hitbod2.wav
HIT2 = weapons/cbar_hitbod3.wav
HIT3 = weapons/cbar_hitbod2.wav
HIT4 = weapons/cbar_hitbod3.wav
HITWALL = weapons/cbar_hit1.wav
SLASH1 = weapons/cbar_miss1.wav
SLASH2 = weapons/cbar_miss1.wav
STAB = weapons/cbar_hitbod1.wav
Simply add it to the config.

I'm not sure, but if you are running any kind of server that isn't a listen server, I think you need to add these models/sounds into your server folder.

EDIT3:
I got another idea. Do something like the "Knife Mod with Special abilities"?

Like...

A wolverine make 10+ dmg.

DMG=10 // is what you would need to type in the cfg (at that model).

Or make a holycross healing?

HEAL=150 // Stops healing at 150... it should be really slow. like 1hp/5sec.

And so on... Gravity, speed, etc. (Possible to speed up the attack speed?)

But if you change knife, you should not be able to get the effect before the nextround. Or you could easily abuse it. Or you could always set a CVAR like.. KMS_loadnextround 0/1.

Well.. Just an idea, but it might be big.
Attached Files
File Type: zip cstrike.zip (58.9 KB, 210 views)

Last edited by ALIENMODSX; 04-26-2009 at 03:28.
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