Quote:
Originally Posted by arkshine
1. Ok.
2. "until it reach 1 , 2 or 3 or 4 " : Sorry, I don't understand well. You mean so you don't want the player dies ? Just stopping the poison on specific player's health left ? How many HP by seconds ? If you could explain more... :p
3. Ok, but infinitely ? Or just for few seconds. If so I will add #define to customize.
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2. Just deduct the enemy's health to less , but they will not die at all
3. a few seconds only , you can define