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Trp. Jed
Member
Join Date: Aug 2004
Old 09-14-2004 , 21:36  
Reply With Quote #3

Its a bit of a shambles at the moment so I'll do it as psuedo-code:

Code:
public this_first (id) {

   <execute this_second every 0.5 seconds for 10 seconds>
   <execute this_third after the above is complete>
}

public this_second (id) {
}

public this_third (id) {
}
Thats basically what I want to do without hanging up Half-Life. I tried using get_gametime() but it seemed to get stuck in a loop and crashed.

I need a friendly way to repeatedly execute this_second as stated above.
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