Hi,
Quote:
Originally Posted by Juba_PornBorn
it's only 0 so skeletons wont go way
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right ... the skeletons will be removed on freezetime/roundstart (if db_deathmatch set to 0) ... to remove this after some seconds (set time with db_bonestime) set db_deathmatch to 1
Quote:
and it kickly fills the map and it lags a lot. I like the sight but the lag is not apreciated.
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that's a server problem ... more skeletons -> more cpu
hand, mogel
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