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mogel
Senior Member
Join Date: Jan 2007
Old 05-11-2007 , 16:01   Re: DeathBones - V1.1
Reply With Quote #8

Hi,

Quote:
Originally Posted by Juba_PornBorn View Post
it's only 0 so skeletons wont go way
right ... the skeletons will be removed on freezetime/roundstart (if db_deathmatch set to 0) ... to remove this after some seconds (set time with db_bonestime) set db_deathmatch to 1

Quote:
and it kickly fills the map and it lags a lot. I like the sight but the lag is not apreciated.
that's a server problem ... more skeletons -> more cpu

hand, mogel
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