Thread: CarMod v2.01
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Lord_Destros
Veteran Member
Join Date: Jul 2004
Location: With stupid.
Old 02-23-2007 , 19:49   Re: CarMod v2.0
Reply With Quote #6

Where does that logic work? Many plugins spawn ents upon map load (typically through text files). Use amx_createcar 'model' '1' 'steam id' to save.
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