Wow, I can't believe I had overseen this plugin for two weeks
!
Good idea, excellent realization and a perfect description/changelog - great!
I want to use this on my servers, actually running a simple adminslot
plugin. This brings me to my first questions regarding:
This only affects players already on the server, trying to connect to another?
So I can keep my adminslot/redirection plugin, handling the players connecting
on a 'full' server (slotmax+adminslot)?
Furthermore, the options of redirect_auto do not fit my needs: I want everyone,
who tries to connect to a full server be redirected to a 'hardcoded' server, not
a random, not the next in the list - could I realize this?
Another question regarding this:
Quote:
when the server is full (one free slot left, that is) people are automatically forwarded to a random server from the list
|
Hopefully I got it right and did not overread something. Is it possible to let the plugin
assume a server is full, if it's connectedplayers-1/maxplayers (e.g. 20/21)? I have a reserved
admin slot on every server, hence they are never full (21/21).
But maybe I just don't understand the sentence "one free slot left, that is", do you mean it IS considering a server with one slot left as a full server?
As you can see in my sig, I run a couple of servers on two boxes (=two IPs).
This makes me a victim of point 1 of your known issues section
. Nevertheless
I will give it a try, because the information about map/players is one of the
most important features for me. Please keep trying to fix this.