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[L4D2] MixMap - (1.1) [22/Oct/2023]
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Sev
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Join Date: May 2010
04-28-2024 , 16:41 Re: [L4D2] MixMap - (1.1) [22/Oct/2023]
#
5
Pretty solid idea.
My only real request is a feature or a hard code so it only works on official maps, not custom campaigns so when you play custom campaigns, you don't get switched out to a regular map.
Sev
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