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Omixsat
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Join Date: Jul 2022
Old 11-24-2022 , 15:36   Re: [L4D(2)] Dynamic Tank Avoidance [v1.6.8b] | [24-Sep-2022]
Reply With Quote #4

Quote:
Originally Posted by Nexedail View Post
So...
Which version is better for L4D2?
Does version B do something version A doesn't?
Both versions feature-wise should accomplish the same thing with a few minor differences.

Version B is primarily supposed to be a bleeding edge version of type A (A.K.A - A different implementation with the same goal in mind including backward compatibility for L4D1). If you primarily play L4D2, it does not matter which version you'd take as any would do.

By default, you should stick to type A if you only play L4D2.
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