1.3 (27-Feb-2020) - Added forward "L4D_OnGetRandomPZSpawnPosition" to display when the game selects a position. - Added native "L4D_GetRandomPZSpawnPosition" to select a random position. - Thanks to "Accelerator74" for requesting. - Added "L4D2_OnSelectTankAttackPre" forward to handle "ACT_*" activity numbers. - Changed "L4D2_OnSelectTankAttack" to use "m_nSequence" numbers instead, just like the extension did. - Changed the "AnimHook" functions to use "ACT_*" activity numbers (pre-hook) and "m_nSequence" animation number (post-hook). - Existing plugins using "L4D2_OnSelectTankAttack" no longer need to change anything. - Existing plugins with the new "AnimHook" hook can now use normal model "m_nSequence" sequence numbers in the post hook. - Thanks to "Accelerator74" for reporting the fix. - Updated: Test plugin to demonstrate each change. - Updated: Plugin, Include and GameData files.